Rogue, Multistrike or Versatility?

Crit Rating all the way. Versatility gets less benefit per rating point and you should already have a healthy amount of crit as a rogue. Multistrike was nerfed for pvp, only giving you one chance to do 30% extra damage instead of two.

Critical Strike still gives you 50% extra damage on each hit, so I would suggest stacking that.
 
As others have said, Crit is your only real way forward, as fun as Multistrike seems.
 
Honestly, I have tried both Versatility and Critical strike enchants, and I will say Versatility offers more DPS, for sure. Keeping the same gear, but changing the enchants, Versatility gave me a bonus of about 10-20 DPS per battleground. Now obviously this stat can change depending on the the other teams composition (disc priests & brewmaster monks greatly decrease DPS). But I am very confident that versatility is better than critical strike, and I will not be switching back. Multisrike is one I have not tested myself yet, and I would be very interested to see if it would improve DPS.

I would also suggest stacking agility over critical strike rating. I believe critical strike may be the worst stat for rogues, even though its so easy to get wrapped up in very large numbers. I have compared attempts using black wolf bracers, belt of the bandit, shadowcraft tunic, and a wicked dagger over bands of serra'kis, belt of the monkey, chest of the fang, and doomspike (a change of 10 agility to 25 critical strike) and concluded agility stacking was a better increase in DPS than critical strike. This change, however, was very slight, and very hard to compare. A larger increase to critical strike versus a smaller change in agility didn't seem fair, but I believed the agility increase was more consistent, and much more reliable increase of DPS.

Finally, haste stacking is my last endeavor. Right now I am comparing 22 agility to a 7.92% haste increase, and I believe haste is the better option. Haste seems to have better viability, but they both offer the same amount of DPS. I would say its a toss up, but I prefer haste because the play style is quicker.
 
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Versatility is mathmaticly BiS, as it maximises your damage output aswell as gives you the damage reduction, there isnt a reason why not to stack it. Now about Agility vs crit. Ap gives a small amount of increased dodged for rogues etc aswell as increases the damage out which would stack well with the versatility, so it would also be bis to stack those enchants. But attack power = agility atm so attack power enchant to gloves would prob be best for damage output
 

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