Rogue boa weapons

two slow weapons are just as good at 20. i run boa sword/shadowfang with great success.
 
If you're going swords thrash blade is the best OH. Spec doesn't matter. BoA PvP Dagger is better than Doomspike in OH. There is really no point in a fast OH because you should be using double crip in pvp.
 
BoA PvP Dagger is better than Doomspike in OH.



Except the part where doomspike has better stats and poison proc rate is NOT 100%



Thrash blade is a pointless weapon do not ever use it. Ever.



If you dont want to use daggers its Dalrends MH with mcgowans OH
 
Copycraft 2011



Resilience > Stam for PvP, if 1 agility is the deciding factor of you killing someone you shouldn't be playing a rogue. If you're going swords the proc on thrash blade + resilience is better than a fast dagger.
 
Point for point, for a character at an average 1200 health, resilience is only 65% as effective as stamina. Therefore, in this bracket, Stam > resilience for PvP (And PvE!) (Remember though, stamina combined with resilience is the best bet, always).

If same stats, obviously go for the faster offhand. Really though, I would consider wicked daggers to be bis before boa.



Even when you get boa, you only get the same amount of stats, and a slightly quicker weapon offhand.... And you lose crit in exchange for resil...



So really Naeomie I gotta disagree without what you say. IMO, if 1 resil is the deciding factor of you killing someone you shouldn't be playing a rogue. It's all about the crit and agi, killing someone before they can attack you back.
 
It's 3-6 resilience. I agree dual wicked dagger is BiS but that's not the point. With the PvP dagger you lose .1 weapon speed, 1 agility and gain 3 resilience. How is that clearly not better than doomspike?
 
oh right, no the stats on the pvp boa dagger are better than doomspike yes you're correct.



But for offhand, losing .1 wpn speed means that the weapon is 0.1 seconds faster... ie, doomspike is 0.1 seconds faster, so that means more chances of offhand poison procs. But that's only for people that love fast fast offhands. I agree, I would prefer to have the stats, but others may prefer a slightly faster offhand for the poisons.

Also doomspike is 0.3 more dps
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So it's really pretty even, and if you get lucky and do find a doomspike, then you may as well use it rather than grinding thousands of honour for boa.
 
I would say scarlet kris is BiS OH as well. I'm not an expert rogue, but the stat trade offs seem more beneficial for the pvp BoA dagger IMHO. I'm about to try sword MH, dagger OH (for cripp procs) so I'll let you know how that goes.





Also, slightly off topic, but what exactly makes EVERY alliance rogue take the resilience shoulders? Yes, everyone wanted to copy Medan.... but I plan on using the shadowcraft, because hit is a phenomenal dps stat, and I really don't die often as a rogue. My defensive tools make the resil seem a little silly. If sprint, shadowmeld, and evasion can't save me, I doubt that a few resil on my shoulders would. I find myself having trouble putting pressure on paladins and healing classes more often than I wish I had more survivability. Just tossing that out there.
 
Crippling is is not ppm, so the speed is a direct proc increase, with all the nelf hunters resisting crip poison as well it only makes the doomspike better. I run crip crip because its way easier to melee someone for a quick second just to apply crip for a peel with crip/crip than just one, esp since theres not a 100% chance i hit them with the weapon at all. I'm not even sure you play this bracket Naeomie
 
Also, slightly off topic, but what exactly makes EVERY alliance rogue take the resilience shoulders?



Ello's band and eyepatch hit caps an alliance rogue. There is no point getting more hit rating when Ambush+Backstab does 70% of a players health. Stormshroud shoulders have more stamina. You could probably get very close to the melee hit cap, but what is the point? You'd end up with 900 health.



Crippling is is not ppm, so the speed is a direct proc increase. I run crip/crip ...



I also use dual crippling poison, as does any back peddling rogue. You don't actually need to use dual crip and the 0.1 speed difference between weapons isn't going to make any lasting difference. Instant poison scales with weapon speed as well.
 

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