Response to Ebn video: Armour stack for Priest

Assaśin-PWV

Veteran
Will link the video here:
Video released discussing the potential value on stacking armour for Twink Priests instead of HP.

An attempt to calculate if this is worth it or not, think the outcome will still be subjective

The difference in armour is roughly 10% mitigation, the mitigation becomes more value when you have more total health, which means more total damage your armour gets to mitigate.


Lets assume that the average non critical physical damage you get from a Rogue or Hunter is about 80 physical dmg.

And your standard health pool with the HP Librams would of been 1300. That means it would take 17 physical hits to drain your health pool.


Now add the armour librams into this, you get the 10% extra mitigation, but you have a health pool of 1020 as you did in video (You took ring of defence over Seal of Sylv). Then it is now taking a total of 15 physical hits to kill you.


The mitigation becomes more worth it when you factor in that you’re likely going to be getting heals during combat periods, you break even on the value at a hp of 1160-1230 which means if somebody, or you healed yourself for 140-210hp.



First thing.

You seem to wear the ring of defence over the Seal of Sylvanas, that’s a poor choice imo as 20armour & 4defence vs 80hp is definitely not worth it, 2% parry and 2% dodge roughly is what the defence would add, and as a priest you’re almost never face forwarding on your enemies, your kiting and running away. (You could strafe turn run to make it more worthwhile but, still id not use that 4% mitigation)

So right off the bat, id say the Seal would make your Armour Librams much more worth it, as then you’re only 60hp away from matching the value of HP Librams, which is easy to achieved with a few renew ticks.

Second, you need to account for non physical damage.

All priest dots, warlock dots, mage attacks, shaman attacks, paladin seals, Arcane shot (?) Fiery Procs, will totally ignore the amount of mitigation you have. This accounts for a lot more than you mention in the video, id probably estimate roughly 35% of all damage would come from these sources. Which means for 35% of all the damage you take your mitigation has done nothing for you.


So final calc assuming that your wearing a Seal of Sylv instead: (1100 * 0.65) /80=8.9375. + (1100-715)/72=5.347= 14.28

Which means we’d need 15 hits to kill you. But you need more value from heals to break even on the mitigation , roughly estimate of 170 - 270hp now. Since 35% of the damage wouldn’t of been mitigated anyhow.


Conclusion:


If you’re a pug player, then I will say its probably worth it, as unless you just outright get stomped by 3-4 players, then you will manage to get healed for ~200hp to make the mit valuable. But difference is minimal, as if you don't manage to get a heal off, or 3-4 total renew ticks, then you've actually gimped yourself instead. So totally subjective id say



If you’re a premade player, not worth it. You don’t generally take damage as a priest on Defence or on Offence, as you either get CC’d or peeled from your FC. Other than that the focus is damage on FC. And the Mana Librams are much more valuable since you going OOM, is dangerous, means no heals for your FC, no dispels for the Offensive team. 300mana, offers much more than 10% mitigation on a priest.

Also Stam would be more valuable on Priest again, because generally speaking, if for whatever reason you do get focused, you probably aren’t going to be healing yourself either here, you will have been called out on disc for a kill, and you’ll have a full O team focusing you at that point, if its a mid exchange or whatever, so positioning becomes much more important than mitigating melee / hunters.
 
Oh nice, so Ebn actually is Ebbnflow. I saw Ebn in a game the other day and had a feeling it was him.

That was definitely an interesting video. He makes some good points, but this is one of the many cases where you just need to do the math to get a better idea.

In his armor set with Fort & Inner Fire, he has
  • 1095 Armor = 35.2% physical damage reduction
  • 1092 HP.
In his regular set and with Inner Fire, he has
  • 668 Armor = 24.9% physical damage reduction
  • 1392 HP..
The best way I've found to compare an armor set vs. a regular set is to ask a simple question:

How much physical damage must be taken for the extra Armor to make up for the lost HP?

Let X = physical damage taken. Then we need to find:

0.352(X) + 1092 = 0.249(X) + 1392
0.103(X) = 300
X = 2912.

There are very few cases in 19 PVP where I can see someone taking almost 3000 physical damage in a single fight.

Also, the other problem with his Armor set is that all physical damage classes will also deal magic damage with their Shadowfang, Venomstrike, and/or weapon enchants.

Finally, I still think 2k mana build for Priests is still the meta. The armor set takes his mana to down like 1.4k.

TL;DR: Math says Armor sets aren't very good (at least for Priests).
 
Will link the video here:
Video released discussing the potential value on stacking armour for Twink Priests instead of HP.

An attempt to calculate if this is worth it or not, think the outcome will still be subjective

The difference in armour is roughly 10% mitigation, the mitigation becomes more value when you have more total health, which means more total damage your armour gets to mitigate.


Lets assume that the average non critical physical damage you get from a Rogue or Hunter is about 80 physical dmg.

And your standard health pool with the HP Librams would of been 1300. That means it would take 17 physical hits to drain your health pool.


Now add the armour librams into this, you get the 10% extra mitigation, but you have a health pool of 1020 as you did in video (You took ring of defence over Seal of Sylv). Then it is now taking a total of 15 physical hits to kill you.


The mitigation becomes more worth it when you factor in that you’re likely going to be getting heals during combat periods, you break even on the value at a hp of 1160-1230 which means if somebody, or you healed yourself for 140-210hp.



First thing.

You seem to wear the ring of defence over the Seal of Sylvanas, that’s a poor choice imo as 20armour & 4defence vs 80hp is definitely not worth it, 2% parry and 2% dodge roughly is what the defence would add, and as a priest you’re almost never face forwarding on your enemies, your kiting and running away. (You could strafe turn run to make it more worthwhile but, still id not use that 4% mitigation)

So right off the bat, id say the Seal would make your Armour Librams much more worth it, as then you’re only 60hp away from matching the value of HP Librams, which is easy to achieved with a few renew ticks.

Second, you need to account for non physical damage.

All priest dots, warlock dots, mage attacks, shaman attacks, paladin seals, Arcane shot (?) Fiery Procs, will totally ignore the amount of mitigation you have. This accounts for a lot more than you mention in the video, id probably estimate roughly 35% of all damage would come from these sources. Which means for 35% of all the damage you take your mitigation has done nothing for you.


So final calc assuming that your wearing a Seal of Sylv instead: (1100 * 0.65) /80=8.9375. + (1100-715)/72=5.347= 14.28

Which means we’d need 15 hits to kill you. But you need more value from heals to break even on the mitigation , roughly estimate of 170 - 270hp now. Since 35% of the damage wouldn’t of been mitigated anyhow.


Conclusion:


If you’re a pug player, then I will say its probably worth it, as unless you just outright get stomped by 3-4 players, then you will manage to get healed for ~200hp to make the mit valuable. But difference is minimal, as if you don't manage to get a heal off, or 3-4 total renew ticks, then you've actually gimped yourself instead. So totally subjective id say



If you’re a premade player, not worth it. You don’t generally take damage as a priest on Defence or on Offence, as you either get CC’d or peeled from your FC. Other than that the focus is damage on FC. And the Mana Librams are much more valuable since you going OOM, is dangerous, means no heals for your FC, no dispels for the Offensive team. 300mana, offers much more than 10% mitigation on a priest.

Also Stam would be more valuable on Priest again, because generally speaking, if for whatever reason you do get focused, you probably aren’t going to be healing yourself either here, you will have been called out on disc for a kill, and you’ll have a full O team focusing you at that point, if its a mid exchange or whatever, so positioning becomes much more important than mitigating melee / hunters.

Alright Cowblackout
 

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