Ragefire Chasm (MoP)

New mobs in RFC = Meh.

Area looting = NICE.
 
From what i've seen this instance can actually become a bit more fun. The first boss now does a charge towards a player doing AoE damage at the end of the charge, giving you 2 secs to move away, much like the first boss in grim batol. The second boss rains down spells with the effect of hand of gul'dan wich must be avoided. The thirth submerges and spits aoe on random players. And the last summons a spike that knocks the targeted player back and does damage.
The nice thing about these spells is that they are avoidable and i hope that blizzard makes them hurt like hell. Anyway im alrdy excited to try them out if you did not figure that out by now:p
 
They probably just put the old drops on the new bosses. They said in the video that the dungeon was incomplete, without voice acting.
oh im sure pino, but that doesnt mean it WILL change. Just no point getting all excited for something that might not happen
 
Ragefire Chasm has Alliance quests. Traditionally, Ragefire Chasm had Horde-only quests. Here's to hoping they toss Horde a bone in the Stockades (which had traditionally Alliance-only quests).

Dont expect them to change anything in stockades, it has just been changed so to see it changed again would be unlikely. Although seeing kael'thas there would be awsome.
 

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