Racail Ability Changes!

If I remember correctly, the resist racials were being changed to a flat 1% damage reduction to the same school of magic. This was a few months ago, though...

On Shadowmeld: it isn't for stealthing up to people like a rogue. You use it as a protective interrupt on things that have cast times, like Polymorph.
 
If I remember correctly, the resist racials were being changed to a flat 1% damage reduction to the same school of magic. This was a few months ago, though...

On Shadowmeld: it isn't for stealthing up to people like a rogue. You use it as a protective interrupt on things that have cast times, like Polymorph.

You can shadowmeld basically anything, even instants like HoJ and Psychic Scream. It works like the old Vanish.
 
No guys, he definitely knows what he is talking about and every other single person is wrong because he said so.
 
Does the undead shadow dmg racial get buffed if used by aflic locks or spreists? (things that have increased shadow dmg)
 
Good, i thought we had another inoobupro for a second.

(^Is this guy a Will alt?)

Nope. Just too excited to proofread. When I made Supervillain, I had a heart vs. mind struggle regarding choice between Undead vs. Belf. I eventually chose Undead because I knew I would be happier playing a race that fit the name I wanted, but to sooth my mind (that knew Blood Elves were better at the moment, for most purposes) I told myself that they were going to have to change the Undead racials in MoP. And I was right! :cool:
 
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20% chance, seems kind of useless but theyre not done with scaling yet ofc
 
whoa so slightly off topic are resistances getting removed from the game entirely? including cloak resistance enchants etc?

The resistance enchants are being changed to stats instead. So for us, the +1 resistance to cloaks will be changed to +1 all stats, don't know how much that will apply across the board.
 

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