Video Master
Guest
Hey i love TI and i think There should be a thread where Patch notes that effect F2Ps are all ways posted. I hate surfing Through Blizz site so if any body gets any news that effects the F2P community please share here. As a new twink i would like to contribute a useful thread and higher my rankings on TI. Patch 5.3 Effecting Notes :
•Battle Fatigue now reduces the amount of healing and absorbs by 45%, up from 30%
Hunter : •Hunters now have 50 pet stable slots, up from 20. •Aspect of the Hawk now increases ranged attack power by 25%, up from 15%
Intimidation is now a level-30 talent available to all Hunter specializations and no longer learned by Beast Mastery Hunters at level 20.
Mage : Arcane Explosion now deals 40% more damage.
Paladin :Retribution •Sword of Light now increases damage with two-handed melee weapons by 30%, up from 15%.
Shaman : General •Lightning Bolt can now be cast while moving. Lava Lash now deals 300% weapons damage, up from 250%.
Warrior : •Defensive Stance now decreases damage taken by 25%, up from 15%
At this time this is all i see. If anyone gets new information please post to this thread.
•Battle Fatigue now reduces the amount of healing and absorbs by 45%, up from 30%
Hunter : •Hunters now have 50 pet stable slots, up from 20. •Aspect of the Hawk now increases ranged attack power by 25%, up from 15%
Intimidation is now a level-30 talent available to all Hunter specializations and no longer learned by Beast Mastery Hunters at level 20.
Mage : Arcane Explosion now deals 40% more damage.
Paladin :Retribution •Sword of Light now increases damage with two-handed melee weapons by 30%, up from 15%.
Shaman : General •Lightning Bolt can now be cast while moving. Lava Lash now deals 300% weapons damage, up from 250%.
Warrior : •Defensive Stance now decreases damage taken by 25%, up from 15%
At this time this is all i see. If anyone gets new information please post to this thread.
- Reduced the amount of Justice, Honor, and Darkmoon Faire tickets needed to upgrade heirloom items by 60%
- Hit Chance is now displayed for all abilities.
- Reduced the chance to miss when fighting higher-level opponents from 5% per level to 2% per level. (Not sure if this applies to pet battles or players on the field)
Explain why you think the game is getting better or worse.
Explain why a certain class is getting better or worse.
Red = Class Killer(CK)
orange = Game Balance Changer(GBC)
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