Trespasser
OG
It seems blizzard released the talent tree information for Druid, Priest, Rogue, and Shaman.
I will post the talents available to us here.
Shaman
Elemental:
Enhancement
Restoration
Rogue
Assassination
Combat
Subtlety
Priest
Discipline
Holy
Shadow
Druid
Balance
Feral
Restoration
Will make it look a bit better when I get home (about 10 hours).
I will post the talents available to us here.
Shaman
Elemental:
Tier 1 (Left to Right)
* Convection (5 ranks available) - Reduces the mana cost of your shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 2/4/6/8/10%.
* Concussion (5 ranks available) - Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and shock spells by 1/2/3/4/5%.
Tier 2 (Left to Right)
* Call of Flame (3 ranks available) - Increases the damage done by your Fire Totems and Fire Nova by 5/10/15% and damage done by your Lava Burst spell by 2/4/6%.
* Elemental Warding (3 ranks available) - Reduces all damage taken by 2/4/6%.
* Elemental Devastation (3 ranks available) - Your non-periodic offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3/6/9% for 10 seconds.
Enhancement
Tier 1 (Left to Right)
* Focused Strikes (5 ranks available) - Increases the damage dealt by your Primal Strike and Stormstrike abilities by 8/16/24/32/40%.
* Ancestral Knowledge (5 ranks available) - Increases your maximum mana by 3/6/9/12/15%.
Tier 2 (Left to Right)
* Improved Shields (3 ranks available) - Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Water Shield orbs by 5%, and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.
* Enhancing Totems (3 ranks available) - Increases the effect of your Strength of Earth and Flametongue Totems by 5/10/15%.
* Improved Ghost Wolf (2 ranks available) - Reduces the cast time of your Ghost Wolf spell by 1/2 seconds.
Restoration
Tier 1 (Left to Right)
* Improved Healing Wave (5 ranks available) - Reduces the casting time of your Healing Wave and Greater Healing Wave spells by 0.1/0.2/0.3/0.4/0.5 seconds.
* Totemic Focus (5 ranks available) - Reduces the mana cost of your totems by 5/10/15/20/25%.
Tier 2 (Left to Right)
* Improved Reincarnation (2 ranks available) - Reduces the cooldown of your Reincarnation spell by 7/15 minutes and increases the amount of health and mana recovered when reincarnating by an additional 10/20%.
* Healing Grace (3 ranks available) - Reduces the threat generated by your healing spells by 5/10/15% and reduces the chance your helpful spells and damage-over-time effects will be dispelled by 10/20/30%.
* Tidal Focus (5 ranks available) - Reduces the mana cost of your healing spells by 1/2/3/4/5%.
Rogue
Assassination
Tier 1 (Left to Right)
* Improved Eviscerate (3 points) - Increases the damage done by your Eviscerate ability by 7/14/20%.
* Remorseless Attacks (2 points) - After killing an opponent that yields experience or honor, you receive a 20/40% increased critical strike chance on your next ability. Lasts 20 seconds.
* Malice (5 points) - Increases your critical strike chance by 1/2/3/4/5%.
Tier 2 (Left to Right)
* Ruthlessness (3 points) - Gives your melee finishing moves a 20/40/60% chance to add a combo point to your target.
* Deadly Momentum (2 points) - Requires 2 points in Remorseless Attacks - After killing an opponent that yields experience or honor, Deadly Momentum gives you a 50/100% chance to refresh your Slice and Dice or Recuperate abilities to their original duration.
* Blackjack (2 points) - Even after your Sap wears off, its effects linger on enemies, reducing their damage done by 25/50% for 5 seconds.
Combat
Tier 1 (Left to Right)
* Improved Sinister Strike (5 points) - Increases the damage dealt by your Sinister Strike ability by 1/2/3/4/5% and reduces its Energy cost by 1/2/3/4/5.
* Dual Wield Specialization (5 points) - Increases the damage done by your offhand weapon by 10/20/30/40/50%.
Tier 2 (Left to Right)
* Improved Recuperate (2 points) - Causes your Recuperate ability to restore an additional 1/2% of your maximum health.
* Deflection (3 points) - Increases your parry chance by 2/4/6%.
* Precision (5 points) - Increases your chance to hit with weapon and poison attacks by 1/2/3/4/5%.
Subtlety
Tier 1 (Left to Right)
* Relentless Strikes (5 ranks available) - Your finishing moves have a 4/8/12/16/20% chance per combo point to restore 25 energy.
* Camouflage (3 ranks available) - Increases your speed while stealthed by 5/10/15% and reduces the cooldown of your Stealthy ability by 2/4/6 seconds.
* Improved Ambush (2 ranks available) - Increases the critical strike chance of your Ambush by 25/50%.
Tier 2 (Left to Right)
* Sleight of Hand (2 ranks available) - Reduces the chance you are critically hit by melee and ranged attacks by 1/2% and increases the threat reduction of your Feint ability by 10/20%.
* Dirty Tricks (2 ranks available) - Increases the range of your Blind and Sap abilities by 2/5 yards and reduces the energy cost of your Blind and Sap ability by 25/50%.
* Opportunity (3 ranks available) - Increases the damage dealt with your Backstab, Mutilate, Garrote, and Ambush abilities by 10/20/30%.
Priest
Discipline
Tier 1 (Left to Right)
* Unbreakable Will (5 ranks available) - Reduces the duration of stun, fear, and silence effects done to you by an additional 6/12/18/24/30%.
* Twin Disciplines (5 ranks available) - Increases the damage and healing done by your instant spells and the damage absorbed by your Power Word: Shield by 1/2/3/4/5%.
Tier 2 (Left to Right)
* Penitence (3 ranks) - Increases the critical effect chance of your Smite and Penance spells by 5/10/15%.
* Improved Inner Fire (3 ranks available) - Increases the effect of your Inner Fire spell by 15/30/45%.
* Focused Power (2 ranks avaialble) - Reduces the cast time of your Mind Control spell by 0.3/0.5 seconds, and your Mass Dispel cast time is reduced by 0.5/1 second.
* Martyrdom (2 ranks available) - Gives you a 50/100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a melee or ranged critical strike. The Focused Casting effect reduces the pushback suffered from damaging attacks while casting priest spells and decreases the duration of interrupt effects by 10/20%.
Holy
Tier 1 (Left to Right)
* Holy Focus (2 ranks available) - Reduces the pushback suffered from damaging attacks while casting any Holy spell by 35/70%.
* Searing Light (3 tanks available) - Increases the damage of your Smite, Holy Fire, Holy Nova and Penance spells by 4/8/12%.
* Divine Fury (5 ranks available) - Reduces the cast time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1/0.2/0.3/0.4/0.5 seconds.
Tier 2 (Left to Right)
* Divine Accuracy (2 ranks available) - Increases the chance to hit with your Smite, Holy Fire, Holy Nova and Penance spells by 10/20%.
* Empowered Healing (5 ranks available) - Your Greater Heal spell gains an additional 6/12/18/24/30% and your Flash Heal, Heal, and Binding Heal gain an additional 3/6/9/12/15% of your bonus healing effects.
* Spell Warding (5 ranks available) - Reduces all spell damage taken by 2/4/6/8/10%.
Shadow
Tier 1 (Left to Right)
* Dark Thoughts (2 ranks available) - Reduces the pushback suffered from damaging attacks while casting any Shadow spell by 35/70%.
* Improved Spirit Tap (2 ranks available) - Requires 3 points in Spirit Tap - Your Mind Blast and Shadow Word: Death critical strikes have a 100% chance, and your Mind Flay critical strikes have a 50/100% chance to increase your total spirit by 5/10%. For the duration, your mana will regenerate at a 17/33% rate while casting. Lasts 8 seconds.
* Darkness (5 ranks available) - Increases your Shadow spell damage by 2/4/6/8/10%.
Tier 2 (Left to Right)
* Shadow Affinity (3 ranks available) - Reduces the threat generated by your Shadow spells by 8/16/25%, and you receive 5/10/15% of your base mana when your Shadow Word: Pain or Vampiric Touch spells are dispelled.
* Improved Shadow Word: Pain (2 ranks available) - Increased the damage of your Shadow Word: Pain spell by 3/6%.
* Shadow Weaving (3 ranks available) - Your Shadow damage spells have a 33/66/100% chance to increase the Shadow damage you deal by 2% for 15 seconds. Stacks up to 5 times.
Druid
Balance
Tier 1 (Left to Right)
* Starlight Wrath (5 points) - Reduces the cast time of your Wrath and Starfire spells by 0.1/0.2/0.3/0.4/0.5 seconds.
* Genesis (5 points) - Increases the damage and healing done by your periodic spell damage, healing effects and Swiftmend by 1/2/3/4/5%.
Tier 2 (Left to Right)
* Moonglow (3 points) - Reduces the Mana cost of your Moonfire, Starfire, Starfall, Starsurge, Wrath, Healing Touch, Nourish, Regrowth and Rejuvenation spells by 3/6/9%.
* Nature's Majesty(2 points) - Increases the critical strike chance of your Wrath, Starfire, Starfall, Nourish and Healing Touch spells by 2/4%.
* Improved Moonfire (2 points) - Increases the direct damage of your Moonfire spell by 5/10%.
Feral
Tier 1 (Left to Right)
* Sharpened Claws (2 points) - Icreases the damage caused by your Claw, Rake, Mangle (Cat), Mangle (Bear), and Maul abilities by 10/20%.
* Ferocity (5 points) - Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 1/2/3/4/5 Rage or Energy.
* Feral Aggression (5 points) - Increases the attack power reduction of your Demoralizing Roar by 8/16/24/32/40% and the damage caused by your Ferocious Bite by 3/6/9/12/15%.
Tier 2 (Left to Right)
* Shredding Attacks (2 points) - Reduces the energy cost of your Shred ability by 5/10 and the rage cost of your Lacerate ability by 1/2.
* Feral Instinct [TBR] (3 points) - Increases the damage done by your Swipe ability by 10/20/30% and reduces the chance enemies have to detect you while Prowling.
* Thick Hide (3 points) - Increases your Armor contribution from cloth and leather items by 4/7/10%.
Restoration
Tier 1 (Left to Right)
* Blessing of the Grove (2 points) - Increases the healing done by your Rejuvenation by 2/4%, the direct damage of your Moonfire by 3/6% and the damage done by your Claw and Shred by 2/4%.
* Nature's Focus (3 points) - Reduces the pushback suffered from damaging attacks while casting Healing Touch, Wrath, Entangling Roots, Cyclone, Nourish, Regrowth and Tranquility by 23/46/75%.
* Furor (5 points) - Gives you a 20/40/60/80/100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form, and you keep up to 20/40/60/80/100 of your energy when you shapeshift into Cat Form. In addition, your total intellect is increased while in Moonkin Form by 2/4/6/8/10%.
Tier 2 (Left to Right)
* Perseverance (5 points) - Reduces all spell damage taken by 2/4/6/8/10%.
* Subtlety [TBR] (3 points) - Reduces the threat generated by your Restoration spells by 10/20/30%.
* Natural Shapeshifter (3 points) - Reduces the mana cost of all shapeshifting by 10/20/30%.
Will make it look a bit better when I get home (about 10 hours).