Bigbullox
OG
Great idea. Yeah it could become a gankfest, yeah it would require some organisation.
I'm fascinated by the potential for twink world pvp. WSG gets boring after 1500 of them, I don't like arenas or dueling much, prefer to fight out in the open.
Some World PVP ideas :
1. King of the hill OR protect the NPC world pvp :
Pick a zone like say ashenvale. 1 team has protect the NPC, the other team has to kill him, with a few annoying mobs between the 2 teams to add some variety. Set the start time and rules up beforehand, when NPC dies or time limit up, teams regroup and swap attack for defense.
2. Ambush World PVP
Team A has to travel from A to B. Team B starts 5 mins beforehand and lays an ambush for them. Team A scores a point for each twink who makes it from A-B using any route possible (no flightpaths ofc lol)
3. Hunted
Team A is the hunted, Team B (larger team, 1.5-2 times the players on team A) are the hunters. All meet in same spot, Team A get a 2 min head start and score 1 point for each minute they stay alive, must stay in same zone. Do this in a zone with mobs that are killable 1v1. How would you deal with stealthed rogues? could become a /yawnfest without some stealth rules.
etc etc. With some thought and a bit of organisation beforehand the world is your battleground. Both teams would have to agree the rules beforehand, and the time limits and rules would probably have to be tweaked and tuned to keep things even and fun.
For more ideas pick your favourite FPS multiplayer game variant / map and see what game mechanics you can translate to twink world PVP.
troll lols :
Twink Info Forums - Code of Conduct
I'm fascinated by the potential for twink world pvp. WSG gets boring after 1500 of them, I don't like arenas or dueling much, prefer to fight out in the open.
Some World PVP ideas :
1. King of the hill OR protect the NPC world pvp :
Pick a zone like say ashenvale. 1 team has protect the NPC, the other team has to kill him, with a few annoying mobs between the 2 teams to add some variety. Set the start time and rules up beforehand, when NPC dies or time limit up, teams regroup and swap attack for defense.
2. Ambush World PVP
Team A has to travel from A to B. Team B starts 5 mins beforehand and lays an ambush for them. Team A scores a point for each twink who makes it from A-B using any route possible (no flightpaths ofc lol)
3. Hunted
Team A is the hunted, Team B (larger team, 1.5-2 times the players on team A) are the hunters. All meet in same spot, Team A get a 2 min head start and score 1 point for each minute they stay alive, must stay in same zone. Do this in a zone with mobs that are killable 1v1. How would you deal with stealthed rogues? could become a /yawnfest without some stealth rules.
etc etc. With some thought and a bit of organisation beforehand the world is your battleground. Both teams would have to agree the rules beforehand, and the time limits and rules would probably have to be tweaked and tuned to keep things even and fun.
For more ideas pick your favourite FPS multiplayer game variant / map and see what game mechanics you can translate to twink world PVP.
germsbtw said:Probably the worst idea ever. You're bad just for suggesting it.
troll lols :
Twink Info Forums - Code of Conduct