Nelf v Human

Dodge and parry will work on spells and ranged too. It might not be as bad as you think. Also, the pandas won't be here for a while yet.
 
Nelf all the way.
Shadowmeld is too good, I have seen average nelf rogues do a lot worse when they played an horde one without shadowmeld.
 
Dodge and parry will work on spells and ranged too. It might not be as bad as you think. Also, the pandas won't be here for a while yet.

All I think about is the loss in utility and the huge skill cap nerf. = no fun as a rogue
 
@Medan;

Yeah, that was my thing about the bracket. Aside from the already low skillcap, losing gouge in MoP makes it so we have literally no CC at all. Not to mention the loss of ShS.. but I don't mind that so much, since from my experience in lower level BG's, it is mainly used for ShS-Ambush anyway and not used correctly.. erm, I guess, that ShS ambush is more effective then using it the "right" way.

About the 120 hp thing, too, you CAN shadowmeld ambushes. Especially with the 24 rogues who get the vanish skill. It's not something amazingly hard to do once you get the hang of it. I feel like I would take more damage in that HoJ or Conc shot that I didn't smeld, with +120 HP, then if I did smeld it and got back on target.

Also, I've only ever gotten one arena MASTER, trinket across my time of twinking since early tbc x.x
One summer where I was feeling particularly vigorous and enthusiastic about a 10 rogue of mine (since after 40+ contests on my 19 without anything, but getting the fishing boots a week after they were nerfed.. I got LFH on my 10 the first contest, second cast!).. I hit every AGM event for 48 hours straight and didn't get anything. Nothing. Whatsoever. and I was on a low-med pop PvE server.

So only being 1 AGM away from BiS instead of 2 is a plus for me, since I'm now playing on Darkspear.
 
Id rather have shs then gouge, gouge dont make or brake a duel/ arena. Shs or no shs does 100%
 
i see that you like to roll on the floor a lot

ot : once u are good with using smeld at the right time it is better then 120 health and then im not speaking of the other improvements you have when u go nelf

edit: and it doesnt require the extra work for a second agm wich can be frustrating on some servers

LMAO! Okey no moar rolling of floor. I suggest you go to the server tol barad. I have never met compitition in guru on that server.
 
doesn't matter if they do, timed right you can smeld>shs>ambush before it breaks stealth anyway.

nature resistance increased stealth speed smeld less chance to be hit and more agi vs 120 hp and a 2min trinket.

nelf>human for rogues (imo)

2 minute trinket is more usefull than a 5 min one. You can trinket out of snares and stuns more often. Plus base agility doesn't really matter.
 
2 minute trinket is more usefull than a 5 min one. You can trinket out of snares and stuns more often. Plus base agility doesn't really matter.
If you time it right smeld acts as a trink; it incurs the cd on whatever was used on you like a HoJ, but it never actually hits you.

So its pretty much 2 min trink + 5 min trink vs 2 min trink.

And more base agility is like having an extra ring.
 
cant believe people are arguing about NE vs Human on a rogue.
NE rogue is clearly better and if you disagree,... idk l2p?
 
Actually.. with the burst in this bracket.. I would VERY strongly argue that gouge > ShS.

Gouge can be used to counter every CC out there - nelves can smeld scatter - so as a nelf rogue with gouge, you essentially have 100% chosen immunity to CC if you know what you're doing. Most people are very predictable in their CC (especially if they're swapping to you).

Also, in a duel, ShS is a gap closer. But Gouge incapacitates the target for 4.5 seconds; meaning ~5 seconds of time you aren't being damaged, 4 ticks of a bandage, + 1-2 recuperate ticks.Or it means you being topped off if you're playing with a healer.

Gouge simply has so much more utility usage than ShS, considering it is a rogue's only CC in this bracket.
With sprint on such a short CD, ShS isn't as vital as it used to be. Even the gladiator rogues are opting for burst of speed over ShS AND preparation come MoP - which is a 4 second sprint with no CD for 60 energy cost.
 
I've played a 85 Night Elf Rogue before and I can say that if you are playing against a good player they are going to have a good chance of interrupting your shadowmeld to stealth attempt.

When you shadowmeld you have to stay in spot for a second and wait for the GCD of stealth to come back up, any knowledgeable player knows that you haven't moved yet and unlike vanish it will break immediately upon damage...

However the new talents of MoP has a 3 second stealth boost upon taking damage, this will make Night Elf a better choice.
 
Shadowmeld doesn't trigger GCD, I guess you're talking about after you just used something else?
 
Actually.. with the burst in this bracket.. I would VERY strongly argue that gouge > ShS.

Gouge can be used to counter every CC out there - nelves can smeld scatter - so as a nelf rogue with gouge, you essentially have 100% chosen immunity to CC if you know what you're doing. Most people are very predictable in their CC (especially if they're swapping to you).

Also, in a duel, ShS is a gap closer. But Gouge incapacitates the target for 4.5 seconds; meaning ~5 seconds of time you aren't being damaged, 4 ticks of a bandage, + 1-2 recuperate ticks.Or it means you being topped off if you're playing with a healer.

Gouge simply has so much more utility usage than ShS, considering it is a rogue's only CC in this bracket.
With sprint on such a short CD, ShS isn't as vital as it used to be. Even the gladiator rogues are opting for burst of speed over ShS AND preparation come MoP - which is a 4 second sprint with no CD for 60 energy cost.

Wrong thread?
 
85 is completely different from 20.
at 85, human is probably better becayse the trinket gets alot more diverse and better
and ambush isnt as bursty as lvl 20 and they have all sorts of utilities to counter that.
at lvl 20, NE is the best.
 

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