Most +Fire possible

Ok, i'm trying to get my mage to be a glass cannon twink and I was wondering what's the highest possible(with BOA"s) and the highest you've seen.
 
I've yet to see a mage break 300Sp in arena gear, it's just too much of a gimp to your mana pool - mages need to be going with at least 3k mana to sustain their damage.
 
elesian said:
I've yet to see a mage break 300Sp in arena gear, it's just too much of a gimp to your mana pool - mages need to be going with at least 3k mana to sustain their damage.



Lmao. Because that is relevant at all?
 
I don't know what the max is, but I have 337 +Fire completely unbuffed. And I still have decent amount of health/mana. I am, by no means, saying that I have the best gear, but in my experience this gear setup and my build are the best for me. To me, it is the perfect setup to have moderate health and mana whilst having a ton of Spell Power.



I have a set in the bank that I use very rarely. With it, I have +354 Fire Damage unbuffed. But I have very low health and mana. To me, it just isn't worth sacrificing that much health and mana for just a mere 20ish SP. So that's why I use what I have on now.



[char=Medivh]Cyrexis[/char]



I can have way higher with elixirs and such.
 
elesian said:
I've yet to see a mage break 300Sp in arena gear, it's just too much of a gimp to your mana pool - mages need to be going with at least 3k mana to sustain their damage.



I completely disagree with that. More damage, less attacks equals less mana used. I may have low mana, but I also have close to +360 Fire Damage unbuffed. I can do up to 2.5k damage in my first three opening attacks. You are not thinking about the fact that the build used plays a role as well. Fireball mage, yes, I will agree with you. But a Scorch spec'd mage can cause some serious damage with very little mana.



You have not obviously seen me in the battleground. I only have 2400ish mana and I think half the people on this site will agree that I don't have any problem at all using my mage. But nevertheless, you are entitled to your own opinion to which I still respect.



But I will venture to say that you have not seen a good mage in action. If my battlegroup was not a tard and would let me que, I would show you what I can do with just 2400 mana.
 
Also want to add that I have done arena many times with the gear I have on right now and have came alive when it was 2v1. And they were very well geared players in most instances. Okay, that is all. I promise. :)
 
Here is a brief interview with Virrem, one of the best mages seen in the 39 bracket, Cyclone EU.



Question 1: DO you prefer SP or mana and why?



Uhh... balance maybe. Either you die instant, or you pwn the opponents. The key is not in the damage, the key is in the control. The jump from 200SP to 300SP is negligable, being able to survive long enough to pull off heavy burst.



Question 2: If you had 1700hp do you think you would be effective in arena?



(Lots of laughs) No...what if a hunter or a warlock pops up? Or a fucking priest? You'd die instantly. You cannot do anything with your spell power. Even with 500SP you cannot 1 shot someone, but with 1700hp, you can get 1 shotted.



Question 3: What is the main role in arena for 39 mage?



Control. But you cannot manage to win, with only control - this is not the 19 bracket.



Question 4: Do you agree that more SP = more efficiency with mana.



That depends on the setup. If you are a mage/rogue, you don't need all the mana, and take the extra damage. But if you play priest/mage you need more balance stats.



Question 5: What is more important in arena for most setups, Stamina or intellect?



Fucking stupid questions. I don't give a shit about my stats. I just pwn.



Question 6: Do you notice much different in damage, if you stack spellpower or not?



I've seen many mages stack very high SP, the damage is not so different, and you die too quickly either through outright burst, or using your mana for survivability, going OOM.



Thanks for your time Seargent Virre Twink (retired wow player).
 
elesian said:
Here is a brief interview with Virrem, one of the best mages seen in the 39 bracket, Cyclone EU.



Question 1: DO you prefer SP or mana and why?



Uhh... balance maybe. Either you die instant, or you pwn the opponents. The key is not in the damage, the key is in the control. The jump from 200SP to 300SP is negligable, being able to survive long enough to pull off heavy burst.



Question 2: If you had 1700hp do you think you would be effective in arena?



(Lots of laughs) No...what if a hunter or a warlock pops up? Or a fucking priest? You'd die instantly. You cannot do anything with your spell power. Even with 500SP you cannot 1 shot someone, but with 1700hp, you can get 1 shotted.



Question 3: What is the main role in arena for 39 mage?



Control. But you cannot manage to win, with only control - this is not the 19 bracket.



Question 4: Do you agree that more SP = more efficiency with mana.



That depends on the setup. If you are a mage/rogue, you don't need all the mana, and take the extra damage. But if you play priest/mage you need more balance stats.



Question 5: What is more important in arena for most setups, Stamina or intellect?



Fucking stupid questions. I don't give a shit about my stats. I just pwn.



Question 6: Do you notice much different in damage, if you stack spellpower or not?



I've seen many mages stack very high SP, the damage is not so different, and you die too quickly either through outright burst, or using your mana for survivability, going OOM.



Thanks for your time Seargent Virre Twink (retired wow player).



But also don't forget that this is HIS way of playing. This is HIS comfort zone and this is what HE is used to.



In my opinion, there is no 'key' way to victory. The key is to find what works for, not what works for someone else. He may be good, I will not doubt his talent. But once again, this is what he is used to.



But I will say that I do NOT agree with what he said when he said that the damage was not much different. That is completely wrong. When you have 350ish Spell Power, it's not 350 fire power. Don't forget you have percentage modifiers as well. Also, as for his Hunter vs. SP based mage, I feel that you have a very good chance against a Hunter if you're Scorch based. There are only a couple hunters that give me problems and that's about it. And as for Warlocks, I don't think I have ever encountered one that could actually take my mage. All but one Warlock named Dotdotgoose from back in the 29 days.



It's all in experience and comfort. In time you will find out how to play your character the way you want to. You can take advice from people, but I would not try to duplicate their character. You can be influenced by people as well, but do not try to be that person.





You're wanting to be someone, not be someone else.





“If I'm going to sing like someone else, then I don't need to sing at all.â€￾



~Billie Holiday
 
Rofl who honestly cares? An interview... Jesus christ.



Cyrexis is on the ball with what he's saying about max SD gear, with balanced gear I get 900 crit Fballs. The numbers must be pretty mad with full glass cannon gear ;x Gl with it anyway ;o
 
Cyrexis said:
Also, as for his Hunter vs. SP based mage, I feel that you have a very good chance against a Hunter if you're Scorch based. There are only a couple hunters that give me problems and that's about it. And as for Warlocks, I don't think I have ever encountered one that could actually take my mage. All but one Warlock named Dotdotgoose from back in the 29 days.



No wonder, you play on Ruin.
 
elesian said:
So your style of play is getting instantly nuked to iceblock as soon as a rogue opens on you?



Lol...no, not at all. I almost feel sorry for rogues, to be honest. Rogue vs. Mage is completely unfair. Mana shield absorbs literally the entire first attack or first couple.



My style versus a rogue is very simple. I keep anti-venoms on me at all times. I keep mana shield up and literally taunt the rogue until he opens up. As soon as he opens his first attack, mana shield absorbs that literally completely. I blink foward and instantly sheep. Don't forget that you can blink out of stuns. Seeing how I do not have to face the target, I can blink and sheep almost instantly. This saves me time from having to turn around. Once the Rogue is sheeped, he is toast. I have a 2.5k opening burst damage capability in three attacks. This is literally a three shot death for a full AP rogue.



Rogues are good for opening burst damage. If you can survive the opening attack and get free, you're golden. Rogue is based almost entirely on stuns and opening damage. Between the skill Blink and anti-venom/Free Action Potion and Every Man for Himself, you have literally crippled every major attack the rogue has to offer.



Also, my mage is Human, I can almost always see them before they get to me.



As I mentioned before, it's just knowing your class. It's all about knowing how to use everything you have at your disposal. I am in no way bragging about being the best there is or anything of that nature. But I feel that every character is capable of crippling another. But only if you know how. This Mage of mine is four years old. I have been twinking in the 29 and 39 scene for over four years. My style of playing and my strategies has came from these four years of playing. Also, I have many other twinks of all classes, so I also have a very good understanding of how other classes work, which is also something you can use to your advantage.



I hope this is of some help.
 
Homewrecker said:
No wonder, you play on Ruin.



Yes, I do. And as the above comment says, I have been playing for four years. Ruin, at one point, was a hot spot for twinks. I have went 1 vs 1 with many good Hunters. I have won some and I have lost some. But I have definitely won more than I have lost. Especially back in the day when Hunters could not shoot a ranged weapon unless the target was 10 yards away. Hunter versus mage was no contest with this rule. Blink next to Hunter, Nova hunter in place, take two steps back, GG.



But since they removed this restriction, it's made it a little more difficult now. My strategy now is to tank his shots until I cast one Fireball. I run and then Blink behind the hunter and Blastwave him forward just to cause some confusion and make the player have to locate me again. Also just to buy me a little more casting time and not to mention that Blastwave does decent damage, especially if it crits. Then Scorch/Fireblast after that. Scorch really tears hunters up, especially if spec'd in this.



However, against more powerful and more twinked Hunters, sometimes you cannot tank the shots long enough for a Fireball cast. Instead, I pop my Lifeblood (Herbalism gathering skill) and Scorch as fast as I can and Fireblast when I can and hope for Crits. Hopefully I will come out alive. That's about the only way I have found that is somewhat successful against hunters.



I see too many mages trying to avoid damage and jumping around. This is most mages downfall seeing how they don't understand that the hunter does not have to move to pwn you. While you waste valuable casting time jumping and dancing around, he is lighting you up still. And another downfall is most mages spam Mana Shield, this is also the cause of death. No mana, no attacking = death. I pop my Mana Shield at the beginning of the battle just to absorb some damage. Cannot afford the loss of mana to spam it.



I have a few other strategies that I use against Hunters, but the strategy I use is determined on how they are spec'd and how they are geared. Whether they are AP based or Stamina based, etc.
 
Once again, these are methods that I have found works best for me. Unlike your Virre guy, I do not claim my methods are the best and to completely copy me. I have never, ever made these claims. On any twink site I have ever been on, I have always made sure to mention and to stress the fact that these are my methods of playing. They will not work for all. Also, I have never bashed anyone's playing style have never criticized them in anyway.



No matter what you do in life, whether it be a playing style for a twink or trying to learn a specific style of music on an instrument of you choice, never copy someone. You can read and watch all the instructional videos you want or watch all the interviews you want, but don't copy them. Do not try to perfect what they do. Instead, use it as a guide and influence. Let it inspire new ideas. Hehe.



I hope this was of some help.



P.S. Sorry about the lengthy posts, but when I talk about something, I like to go into details so there is no confusion.
 
AS soon as you have blinked and started casting sheep... i personally would vanish your sheep, wasting your mana then wait for you to go crazy with AOE trying to find me. Any rogue that opens on a mage with cheap shot 1st deserves to lose
 
Yeah i'm going to have to disagree with a fire mage taking rogues, unlike frost you don't have reliable methods to escape their constant pressure, relying on Blazing Speed or Frostbite just won't do it for you :/
 
Megadeth said:
AS soon as you have blinked and started casting sheep... i personally would vanish your sheep, wasting your mana then wait for you to go crazy with AOE trying to find me. Any rogue that opens on a mage with cheap shot 1st deserves to lose



Well, that's if you can. Because you only have about three seconds to do so. And I have already played many rogues who think this way. That is why I blink and then sheep. It saves my nova. So I still have nova at my disposal. Not to menion full life and mana.



And by the remark you made about the AOE, you just have not played a good mage. A good mage would never AOE to find a rogue. AOE's take at least 1/4 to half your mana.



You can burn your vanish if you want to, but doing so only brings us back to square 1. You just burnt your Vanish and I didn't burn anything. I still have all my cooldowns ready and available. A novice mage will use Nova on a rogue when they first attack, this is their worst mistake.



Stats don't lie. You can ask any rogue that plays in Ruin 39's if they have ever taken the mage Cyrexis and I will guarantee you that you will not find one. Rogues has never been a problem for me. You can go browse my name on the official WoW fourms and you will see some posts talking about me possibly being the best mage in the 39 bracket. Most are old and may not be there anymore, but you can try.



I basically built my mage to the exact opposite of what Virre did. To me, if you do enough damage, you won't need anything else. And over time, you will learn how to survive with low health.



Your Vanish technique may work on the novice mage, but I guarantee you it won't work on an experienced one like myself. I have already seen all these techniques and I also have a 39 Rogue twink. So I know them fairly well. I still find the Mage versus Rogue battle unfair in favor of the mage. Hands down.
 
Rezist said:
Yeah i'm going to have to disagree with a fire mage taking rogues, unlike frost you don't have reliable methods to escape their constant pressure, relying on Blazing Speed or Frostbite just won't do it for you :/



No?



Frost Nova, Every Man for Himself, Anti-venom potions, Free Action Potions, Blast Wave (blasts back the target and slows their movement), Blink, Frozen Armor slowing, Cone of Cold (also slowing), Blazing Speed...all are things that are ready and available to a fire mage. Are these still not enough?



You are forgetting the fact that these are there because the mage IS an escape artist. And a mage CAN and WILL escape a Rogue if you know how. If you are a decent mage, you will know how to use these things at your disposal.



Like I have said many times within the last two days, these are the things that work for me.
 

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