MoP I've got the beta.

It probably isn't in game yet, but they are reworking how resil works pretty heavily. They are turning it in to 'PvP Defense' and 'PvP Power" and have said in multiple blue posts that players will have a base 30% PvP Defense. If anything, the system is still being worked on and hasn't been put in at this early point.

Alright, I figured the beta is pretty barbaric as of now. I'm sure the first update will set the tone

Also if anyone else has the beta it would help if you played when I was on so we could test combat shit. To hard to assume how its going to be and how damage and heals will scale in PvP, just PM me don't be shy.
 
Ive got beta too, a few things have changed sorry if its old news.

The hp buff might just be a bug, When I take all my items off it shows 49stamina on live and beta, But I have 400 more hp on beta.

Heavy runecloth bandage - now heals for 2992, 374 a tick.

Agm - Now absorbs exactly 1k damage.

Its a shame I only have one twink left to test stuff, I deleted my 19 rogue to make space for panda.. then they announced an extra char slot, I guess I can restore it :).
 
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You said druids have ~300 less hp, is this overall hp or just due missing the bear stam buff from resto tree?
 
Might want to check out RFC for new drops and quests :)
 
Did it once as ally, 4 quests, none with reward and some new drops, but nothing with high stats rly

Mail boots with 3 str 5 stam and 3 hit was the only one that brought something new :}

edit: apparently This is the new loot ><'
 
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-Should do a nice update on Boomkins and how far there "Bound Backward" is.
-How much Starsurge is hitting for,
-How much it crits for with insect swarm on the target.
-Your base HP and Mana in your boomkin set , because of the 400% mana pool

-And if the 15% dmg reduction in Boomkin form really makes a financial difference when dealing with melee's

Please
 
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-Should do a nice update on Boomkins and how far there "Bound Backward" is.
-How much Starsurge is hitting for,
-How much it crits for with insect swarm on the target.
-Your base HP and Mana in your boomkin set , because of the 400% mana pool

-And if the 15% dmg reduction in Boomkin form really makes a financial difference when dealing with melee's

Please


Please :3
 
Those numbers won't be accurate, atm I heal 1k flash of light, crit for 2k and have 1.9k hp in my "normal" set and 550 mana, can't change that either, mana that is :( also 400+ holy shocks

So numbers r totally off
 
Would really love to get some valid information on Resto Shamans :D
 
Would love some on hpalas :3
And also if that defenders change is certain :<

Poket made a post earlier in the thread about hpalas heals, and even earlier some said that they would never go oom, but the amount of heals doesn't sound trustworthy...
 
Would love some on hpalas :3
And also if that defenders change is certain :<

what do u want to know oO

atm defenders bracers gives 2/2 and gloves and boots 3/3, legs r 5/5

and yeh u get like 10 mana/sec and flash of light cost 40 mana, and u get the same amount of mana when u cast Oo!

Also Heavy runecloth bandage heals for 2.992 over 8 sec, 374/tick
 
They have removed the "wand" slot for caster so u can either have staff/wep+off-hand/wand + off-hand, that is for casters, same goes for hunters/warrs/rogues. So u just have 2 "wep slots" instead of the usually 3

So hunters can either have melee weps, 1h + oh or 2h, or ranged wep, warriors and rogues have 2 slot for melee weps also -> Rogues need a range attack for questing - MMO-Champion BlueTracker

Yeah, i knew that but any word on the stats changes ? Can't copy my EU twinks to the ptr for some reason :(
 

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