Shift
The Euphoric
Shîft's 19 Druid Guide
So you want to learn how to Druid? You have come to the right place!
ContentsSo you want to learn how to Druid? You have come to the right place!
I. Racials & Passives
II. Specs & Talents
III. Professions
IV. Gear
V. Addons & Macros
VI. Tips
VII. Conlusion
Racials & Passives
Night Elf
Shadowmeld: Puts you in stealth, taking you out of combat
Quickness: Reduces the chance that melee or ranged can hit you by 2%
Nature Resistance: Reduced Nature damage by 1%
Worgen
Darkflight: Allows you to move 40% faster
Aberration: increases Nature and Shadow resistance by 1%
Viciousness: increases critical strike chance by 1%
Overall picking an Alliance race is just spec dependent. For Fcing your best bet would be to pick the Night Elf. Quickness is great for mitigating damage. For Feral, Guardian, and balance go with a Worgen, the 40% movement speed is nice and the bit of extra crit would help for bursting down the efc. As a Guardian Druid your going to be able to put out some dps, which is why i would pick Worgen. Not to mention how much faster leveling skinning would go.
Tauren
War Stomp: stuns up to 5 enemies within 8 yds for 2 sec
Endurance: base HP increased by 5%
Nature Resistance: reduces Nature damage taken by 1%
Cultivation: increases Herbalism skill by 15 and
Troll
Berserking: increases your attack and casting speed by 20% for 10 sec
Regeneration: health regeneration rate increased by 10%. 10% of total health regeneration may continue during combat
Dead Eye: increased Expertise with bows, guns, and crossbows by 1%
Da Voodoo Shuffle: reduces the duration of all movement impairing effects by 15%
As with Alliance your race depends on your spec. For both Resto and Guardian Fcing a Tauren would be your best bet. The stun is invaluable to any FC, especially in those tight situations. For Balance and Feral Troll is the better option. Berserking is a great racial for putting out high amounts of dps in a short amount of time. A Feral may also consider a Tauren, for the stun when you have an enemy at 5 combo points.
Specs & Talents
Wild Charge: Grants a movement ability depending on your shape-shifted form
Displacer Beast: Teleports you 20yds forwards, activates cat form, increased movement speed by 50% for 4 sec
Feline Swiftness: Increases your movement speed by 15%
Resto
A Restoration druid is a great healer and FC. As Resto you should be able to stay alive for long amounts of time, . As a Resto healer i suggest Displacer Beast as your talent of choice. The speed boost helps quite a lot when trying to get to a fellow twink in time to save there life. As a Resto FC Wild Charge is your best option for Horde and Displacer Beast if your Alliance.As a Resto druid you can expect to take on up to 4 enemies without dying and for an extended amount of time, if you play smart.
Balance
As a Balance druid you should be the #1 damage dealer in the Gulch. The only talent you should consider as Balance is Displacer Beast. The reason why Displacer Beast if your best option is because you can use it to make a quick escape, or gain distance from your enemies to root them.
As Balance expect to take on 1-2 enemies for a short amount of time.
Feral
As a Feral you will have INSANE burst, i would venture to say they are the most bursty class in the bracket. Feral's are under played, but they have great mobility and can stay on an efc without having to stop to cast. Which is a huge advantage. The talent that best suits a Feral is Wild Charge. However any of the three options are viable.
As a feral you can expect to take on 1-2 enemies for a short amount of time.
Guardian
A Guardian druid is essentially a warrior on all fours. You will have GREAT survivability with healers, but otherwise you are subpar to other FC classes (Warriors will have this same issue). As a Guardian druid Wild Charge is the only talent you should consider, on either faction. Expect to take on up to 2 enemies for a short amount of time.
Professions
Herbalism
Lifeblood: Heals minor wounds and increases haste by 55 for 20 sec
This profession is a MUST for any spec you choose. It will heal you for a small amount and will increase your damage/healing output.
Skinning
Master of Anatomy: Increases critical strike by 9
Used mainly for damage dealing, however it is a good choice for healing as well.
Mining
Toughness: Increases stamina by 7
Used for FC's.
First Aid
Not strictly needed anymore, but it is good to have in situations where you cant cast a heal.
Fishing
Needed only for getting your Lucky Fishing Hat.
Cooking
Not needed but it is a good idea to get it now that Rumsey is gone.
Gear
Restoration Flag Carrier
Helm: Lucky Fishing Hat
Alternative: Preened Tribal War Feathers
Necklace: Thick Bronze Necklace
Shoulders: Lasting Feralheart Spaulders
Alternative: Preened Ironfeather Shoulders
Enchant: Heavy Borean Armor Kit
Cloak: Tumultous Cloak of Stamina
Alternative: Tranquillien Champion's Cloak
Enchant: Mighty Stamina
Chest: Toughened Leather Armor
Alternative: Preened Ironfeather Breastplate
Enchant: Heavy Borean Armor Kit
Wrist: Bracers of the Ancient Grove
Alternative: Black Wolf Bracers
Enchant: Major Stamina
Gloves: Bristlebark Gloves
Alternative: Blackened Defias Gloves
Enchant: Glove Reinforcements
Waist: Vigorous Belt of the Monkey
Legs: Preened Wildfeather Leggings
Alternative: Tattered Dreadmist Leggings
Enchant: Drakehide Leg Armor
Boots: Spidersilk Boots
Alternative: Sandals of Sacrifice
Enchant: Boar's Speed
Ring(s): Seal of Argas 2x
Alternative(s): Garrosh's Pardon/Blood Ring 2x
Trinkets: Inherited Insignia of the Horde/of the Alliance, AGM
Alternative: Inherited Mark of Tyranny
Weapon: Grand Staff of Jordan
Alternative: The Blessed Hammer of Grace & Furbolg Medicine Pouch
Enchant: Colossus
Restoration Healer
Head: Tattered Dreadmist Mask
Alternative: Preened Tribal War Feathers
Necklace: Ornate Tigerseye Necklace
Alternative: Voice Amplification Modulator
Shoulders: Preened Ironfeather Shoulders
Alternative: Lasting Feralheart Spaulders
Enchant: Greater Inscription of Discipline/Greater Crane Wing Inscription
Cloak: Ancient Bloodmoon Cloak
Alternative: Tumultuous Cloak of the Sorcerer
Enchant: Greater Speed
Chest: Preened Ironfeather Breastplate
Alternative: Tattered Dreadmist Robe
Enchant: Exceptional Mana
Wrist: Mindthrust Bracers
Alternative: Uninsured Bracers
Enchant: Greater Speed
Gloves: Serpentis' Gloves
Alternative: Magefist Gloves
Enchant: Healing Power
Waist: Vigorous Belt of the Vision
Alternative: Keller's Girdle
Legs: Tattered Dreadmist Leggings
Alternative: Preened Wildfeather Leggings
Enchant: Sapphire Spellthread
Feet: Spidersilk Boots
Alternative: Merger Boots
Enchant: Haste/Boar's Speed
Ring(s): Seal of Argas/Lorekeeper's Ring
Alternative(s): Garrosh's Pardon/Lavishly Jeweled Ring
Trinkets: Inherited Insignia, AGM
Alternatives: Inherited Mark of Tyranny/Discerning Eye of the Beast
Main Hand: Devout Aurastone Hammer & Musty Tome of the Lost
Alternative: The Blessed Hammer of Grace & Mystic Tome
Enchant: Hurricane & Major Intellect
Balance
Head: Tattered Dreadmist Mask
Alternative: Preened Tribal War Feathers
Necklace: Ornate Tigerseye Necklace
Alternative: Voice Amplification Modulator
Shoulders: Preened Ironfeather Shoulders
Alternative: Lasting Feralheart Spaulders
Enchant: Greater Inscription of Discipline
Cloak: Tumultuous Cloak of the Sorcerer
Alternative: Ancient Bloodmoon Cloak
Enchant: PvP Power
Chest: Preened Ironfeather Breastplate
Alternative: Tattered Dreadmist Robe
Enchant: Exceptional Mana
Wrist: Uninsured Bracers
Alternative: Mindthrust Bracers
Enchant: Healing Power
Gloves: Serpentis' Gloves
Alternative: Serpent Gloves
Enchant: Healing Power
Waist: Vigorous Belt of the Vision
Alternative: Keller's Girdle
Legs: Tattered Dreadmist Leggings
Alternative: Preened Wildfeather Leggings
Enchant: Sapphire Spellthread
Feet: Spidersilk Boots
Alternative: Merger Boots
Enchant: Boar's Speed
Ring(s): Seal of Argas, Advisor's Ring
Alternative(s): Garrosh's Pardon/Lavishly Jeweled Ring/Dread Pirate Ring/Stillwater's Signet
Trinkets: Inherited Insignia, Discerning Eye of the Beast
Alternatives: AGM/Inherited Mark of Tyranny/Swift Hand of Justice
Weapon: Devout Aurastone Hammer & Musty Tome of the Lost
Alternative: Dignified Headmaster's Charge
Enchant: Jade Spirit & Major intellect/Healing Power
Guardian
Head: Stained Shadowcraft Cap
Alternative: Lucky Fishing Hat
Necklace: Sentinel's Medallion
Alternative: Thick Bronze Necklace
Shoulders: Exceptional Stormshroud Shoulders
Alternative: Stained Shadowcraft Spaulders
Enchant: Heavy Borean Armor Kit
Cloak: Tumultuous Cloak of Stamina
Alternative: Inherited Cape of the Black Baron
Enchant: Mighty Stamina
Chest: Toughened Leather Armor
Alternative: Stained Shadowcraft Tunic
Enchant: Heavy Borean Armor Kit
Wrist: Bracers of the Ancient Grove
Alternative: Black Wolf Bracers
Enchant: Major Stamina
Gloves: Bristlebark Gloves
Alternative: Blackened Defias Gloves
Enchant: Glove Reinforcements
Waist: Vigorous Belt of the Monkey
Legs: Stained Shadowcraft Pants
Alternative: Preened Wildfeather Leggings
Enchant: Drakehide Leg Armor
Feet: Feet of the Lynx
Alternative: Spidersilk Boots
Enchant: Boar's Speed
Ring(s): Signet of Argas x2
Alternative(s): Ello's Band/Protector's Band/Blood Ring
Trinkets: Inherited Insignia, AGM
Alternative(s): Swift Hand of Justice, Inherited Mark of Tyranny
Weapon: Sharpened Scarlet Kris & Furbolg Medicine Pouch
Enchant: Colossus & Major Intellect
Feral
Head: Stained Shadowcraft Cap
Alternative: Lucky Fishing Hat
Necklace: Sentinel's Medallion
Alternative: Thick Bronze Necklace
Shoulders: Stained Shadowcraft Spaulders
Alternative: Shadowfang Spaulders
Enchant: Greater Inscription of Vengeance
Cloak: Tumultuous Cloak of the Bandit
Alternative: Tumultuous Cloak of the Monkey
Enchant: Stealth
Chest: Azure Scale Vest
Alternative: Stained Shadowcraft Tunic
Enchant: Exceptional Mana/Greater Stats
Wrist: Black Wolf Bracers
Alternative: Bracers of the Ancient Grove
Enchant: Greater Critical Strike
Gloves: Foreman's Gloves
Alternative: Gloves of the Fang
Enchant: Superior Agility
Waist: Vigorous Belt of the Bandit
Alternative: Vigorous Belt of the Monkey
Legs: Stained Shadowcraft Pants
Alternative: Smelting Pants
Enchant: Scorched Leg Armor
Feet: Feet of the Lynx
Alternative: Cobrahn's Boots
Enchant: Surefooted/Dexterity
Ring(s): Signet of Argas x2
Alternative(s): Ello's Band/Protector's Band/Dread Pirate Ring
Trinkets: Inherited Insignia, AGM
Alternative(s): Swift Hand of Justice/Inherited Mark of Tyranny
Weapon: Repurposed Lava Dredger
Alternative: Burnished Warden Staff
Enchant: Agility
Addons & Macros
Addons
These are the Addons i use and recommend.
Quartz
Battleground Targets
SaySapped
Capping
ForteExcorcist
OmniCC
MikScrollingBattleText
LoseControl
Dominos
Stealth Alerter
*Note: These are what i Prefer they help ME do better in WSG, these may be useful to you and they may not.
Macros
I use very few macros, but here are some that i use and others recommend.
/use Poison Extraction Totem
/target Poison Extraction Totem
/cast Wild Charge
This one is pretty obvious, it drops a Poison Extraction Totem, targets it then it casts wild charge. Great for juking people.
#showtooltip Rejuvenation
/cast [no modifier] Rejuvenation
/cast [modifier:shift, target=mouseover] Rejuvenation
/cast [modifier:alt, target=player] Rejuvenation
This one is also fairly simple to understand for those of you who use mouseovers. Can be interchanged with different spells. Thanks, Notriousthf for suggesting it!
/cancelaura Displacer Beast
Good for getting rid of the speed boost when going down tun.
/bg Your FC is going TUNNEL. Plz assist.
/bg Your FC is going RAMP. Plz assist.
/bg Your FC is going GRAVEYARD. Plz assist.
Make sure your know where the flag they are supposed to be protecting is.
/bg The EFC is going TUNNEL. Plz assist.
/bg The EFC is going RAMP. Plz assist.
/bg The EFC is going GRAVEYARD. Plz assist.
/bg THE EFC IS ABOUT TO DIE. PREPARE TO CAP.
Make sure your team knows where the flag they are supposed to be returning is, also make the your FC knows when to get to cap.
Tips
Tips
The first and most important tip i have for you is LEARN THE JUMPS! They are super nice to be able to do when your in clutch situations and can provide you with LoS or time to heal yourself. Almost all great druids have been made so because they knew how to navigate the terrain.
Know your class.
Positioning is crucial, see where you are related to your team and your enemy.
COMMUNICATION! You can have a terrible team, but if you have good communication the game will be a lot less face-roll then it would be otherwise.
Scroll clicks ftw. Bind interact with mouseover to scroll wheel up and scroll wheel down.
Conclusion
In closing, playing a druid is a whole different experience than any other class you will play in WoW. They are diverse and pure fun. Whatever spec you choose, you'll have a blast, and dominate your enemies.
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