Max HP Druid.

of course if you want to get stuff like 4 stats and 6 agility (over 1 stam), it's going to be better than max stam for the most part



but there are some people who like to /epeen about max stam and i see no problem with it :D
 
It's honestly debatable whether 12 agi is even worth more than 2 stam. With the introduction of travel form, the most threatening damage to a druid is not able to be dodged. I'd say it is slightly better, but no one is really gimping themselves by choosing the stamina.



It would take any 2 of : sprint cd/trinket cd/swift pot for a melee to get a few dodgeable swings on a druid who chooses to kite.



Even the armor provided by 12 agi is reduced in value as hunters won't have the opportunity for many whites or multis on a kiting druid.



The healing efficiency is reduced in value as you're unlikely to die before your healers, so all that counts is your staying power while they're cced or waiting to res.



All in all I'd say its a little premature to assume that 12 stats > 2 stats in this case.



I would be more worried about the blue bar on these builds than anything else. In my limited 19s experience druids almost never have serious green bar problems until the blue bar runs low. Wranglers of stamina might get you an extra 20 hp to your already unburstable 2.3k, but wranglers of the eagle will give you an extra rejuv or shapeshift.



However my experience in 19s is limited to pugs and arenas, I'm going to assume most premades FCs don't die till double debuff, which does increase the value of stamina relative to int.
 
New Gear

Since the latest patch there has been new crafter blues. I was wondering if the new 13 stam BoE body is better than the defias? You would lose i think 3 agi and 4 str but gain 2 stam.
 
You forgot to put two talent points in Improved Mark of the Wild. ;)

2225 health, not bad... but you're going to get your ass kicked by a single mage, lock or rogue without help while a more balanced gear would give you a chance to fight back.
 
with 2225 health you shouldn't die solo to anything, at least within 3 minutes



fc druids don't fight back almost all the time >.>
 
World of Warcraft Effective Health Calculator



Here is a link to an "Effective HP" calculator. As we all know stacking the most stam is a good theory craft exercise however if you want to make the best tank FC you should also consider other things like armor and magic resistance. This is the reason the leather Smelting pants (8stam/7spirit) are better than the cloth Pious Legwraps (8stam/7spirit).



Magic resistance items usually cut into the ring slot stats too much but some magic resist chants on cape and a few +6 shadow resist rings are good items to have in your bag to fine tune your FC set to maximize "Effective HP"
 
For some messed up reason i cant view any chardev's Its shaded out, but i was just curious if you were all including the battle standard.
 
Max hp is not the end-all stat to making a well geared druid.



If all you do is stack stam you're bad. max stam doesnt make you good at surviving. ITS BAD. DONT PLAY THE GAME.



ok, lets look at other classes that like to max stats:



Rogue: whats better, AGI or Balance? balance.

Lock:whats better SP stack, Stam stack, or balance? balance again.

Priest: whats better, SP stack or balance? again, BALANCE

FFS, lets start looking at how much RESIL, or ARMOR you can put in a druid fc set, or how much INT is good to have (remember shapeshifting?) before you start losing too much stam.



God you people are so single minded sometimes. LOL LOOKIT MY HP GUIZE!!!11



um ok, if its so high then why do you keep dying so fast? maybe because you have 0 mitigation? can you even spell mitigation or tell me what it means?



didnt think so.



>>Editing because I HATE THESE MAX HP THREADS.
 
The World of Warcraft Armory



That is our FC druid xD

We did a partial premade last night and he hit 3.8k HP.



Before 3.1 he had way more >.< lol



But I do agree with the post above me, Max HP dosn't mean anything if you can't play / control the character and manipulate others and/or know your way around the enviroment.
 
max hp might not necessarily be the best, it's just fun to have



of course, an FC druid shouldn't have "balance", persay...it should have mainly stamina. not necessarily max, but a high emphasis on it. something like a rogue should have more balance, but a druid doesn't rely as much on secondary stats other than stam like other classes. intellect is the only decent secondary stat for a druid FC.
 
Grunge said:
God you people are so single minded sometimes. LOL LOOKIT MY HP GUIZE!!!11

.

lolumad?



and i like the addition of battle standard...gotta go see what that ups my build too D:



EDIT: @Eurys: You can't stack Rumsey and Fish Feast :( nice call on Toughness, though. Our two builds were the same once I added that.



so 4700 it is.
 
Druiddroid said:
intellect is the only decent secondary stat for a druid FC.



let me just say that int is very important in a druid fc build for 2 reasons:



1. Shifting: if you run oom you can no longer heal yourself, shift our of snares or snare anyone chasing you. So if you go oom, no matter how big your HP pool is, you're going to get caught and you're going to lose the flag.



2. Regen nerf: It used to be feasable to just expect your mana to come back with time staying ooc and kiting because you had enough regen it wasnt a big deal. Now you cant count on regen at all, so whatever mana you bring into a fight is all you're going to get.



@quara~ yes. very.
 
yes, intellect is good to get, but it's not as important as say agility for a rogue.



there are a few different ways to increase your mana while not gimping yourself of much stamina anyways
 
Quara said:
lolumad?



and i like the addition of battle standard...gotta go see what that ups my build too D:



EDIT: @Eurys: You can't stack Rumsey and Fish Feast :( nice call on Toughness, though. Our two builds were the same once I added that.



so 4700 it is.



Warchief's Blessing and the ZG Buff.



And technically a Nightmare Seed but I never count that since it's only for 30 seconds.
 
Ertai said:
Warchief's Blessing and the ZG Buff.



And technically a Nightmare Seed but I never count that since it's only for 30 seconds.

Right you are! With those two buffs he is standing at ~5900 hp.



Nightmare Seed has a level 60 requirement, no?
 
Quara said:
Right you are! With those two buffs he is standing at ~5900 hp.



Nightmare Seed has a level 60 requirement, no?



I guess it does now. I never actually got one, I just remember FC from Crushridge Legends saying he used one once to see what max hp could be but it must have been way back in the day.



I'e wasted so much Goldenmist on my Druid (and one on my Priest) that I wish I could have back now that they changed it to BoP.
 

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