Gulbon
Legend
Manglefiend's 24 Subtlety rogue guide!
Glossary:
This guide will be updated when new changes come up as long as I am still playing and interested in 20-24.
Subtlety Rogues are one of the most versatile and most useful classes in a battleground and can turn the tables if played by somebody who knows what to do. This guide is to help the influx of rogues, old and new. This guide is primarily about how to play a subtlety rogue in these low instead of primarily focusing on twenty four, although this guide is mainly to help 24 rogues. It may be useful for 24s, F2Ps, and maybe 19s. Please remember, it is mainly focused on 24, so it will include only level 24 gear. This guide is in no means forcing you to gear or play a specific way, it is to shed light on a class that is popular, though has little guides.
Content:
Glossary:
- WSG = Warsong Gulch (The most commonly played battleground in lower level twinking brackets.)
- FR = Flag Room (The room you spawn in once entering Warsong Gulch!)
- FC = Flag Carrier (A player who carries the enemy's flag. A preferred Flag Carrier can heal themselves effectively and/or be tanky and/or be mobile.)
- EFC = Enemy Flag Carrier (A player on the opposing side who carries the enemy's flag. Like the previous, a preferred flag carrier can heal themselves effectively and/or be tanky and/or be mobile. As a rogue, it is your job to make sure to kill the EFC.)
- Roof = ... Roof (The preferred spot most FCs will go to first. If they are in their base and it is hard to tell where they are using the map, you should always check here first.)
- Tun = Tunnel (The quickest way into a base and the quickest way to get to the roof. It is a tunnel connecting to the roof, the base, and the midfield)
- Ramp = Ramp (A way in and out of your base reached through leaving the base on the opposite side instead of going tunnel, Most enemy flag carriers will exit through your ramp and enter through their ramp.)
- GY = Graveyard (When a player dies and releases corpse, they will be sent to the graveyard and can wait up to a maximum of thirty seconds to be resurrected. It is a viable way for an FC to escape the EFR or an FC to hide in their GY to wait for allies to respawn.)
- Mid = Midfield or Middle (Most battling will take place here. Good players know to try to get out of mid and get to objectives as soon as possible. As a rogue, always be in stealth in this area unless you're fighting EFC or defending FC.)
- Repick = Preparation to pick up or help a potential FC pick up a flag if you think your FC is going to die.
- (H) = Horde only or Horde specific.
- (A) = Alliance only or Alliance Specific
- BiS = Best in slot (Best gear for your level)
- SiS = Second in slot (Second best gear or a good substitute/replacement.)
- BoA = Bind on Account
This guide will be updated when new changes come up as long as I am still playing and interested in 20-24.
Subtlety Rogues are one of the most versatile and most useful classes in a battleground and can turn the tables if played by somebody who knows what to do. This guide is to help the influx of rogues, old and new. This guide is primarily about how to play a subtlety rogue in these low instead of primarily focusing on twenty four, although this guide is mainly to help 24 rogues. It may be useful for 24s, F2Ps, and maybe 19s. Please remember, it is mainly focused on 24, so it will include only level 24 gear. This guide is in no means forcing you to gear or play a specific way, it is to shed light on a class that is popular, though has little guides.
Content:
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