Tetrica
OG
I'm in the final step in the process of getting my Mage ready to rock in the EU-scene, got my hands on MHotD (cheers Fia) and until I get satchel-loot I have good shit to rumble with.
Now, the spec is nailed and with going Frost the choice of glyphs is not that easy, considering the glyphs we have available.
The evident major glyph is the almighty Glyph of Evocation. Getting all four Evo-ticks off is around 1400 HP and about 1800 Mana. The corresponding minor glyph is hands down the Glyph of Slow Fall.
At level 39 we get a second major glyph, and at my disposal I have:
Glyph of Mage Armor - mana-regen is always amazingly nice, but the other Armor is too good to pass out on with chill-effects and Frostbite.
Glyph of Ice Block - enhances Ice Block greatly when put in a tight spot by a Rogue... but nothing more. Unless you feel like using IB as a second Cold Snap for fast Novas.
Glyph of Mana Gem - 4-5% of your total mana pool (counting full Evo, Mana Gem and mana pool of around 3200)
Glyph of Blink - 5 yards on any class is wonderful, but hardly gamebreaking.
Glyph of Icy Veins - A Human with a trinket, AGM, Tidal and an EA-effect usable twice every arena? Tempting.
Glyph of Scorch - Personally, I find myself using Scorch a lot as Frost as well due to that it allows mobility, whereas if I need to snare I'll throw around R1 Frostbolts. I use it more than I should, but if I then use it, should I improve its damage?
Glyph of Remove Curse - Wow. It'll make me immune to CoA/CoEX for 4 seconds. Damn.
Glyph of Arcane Explosion - Lower mana cost of AE... Not really worth considering it.
Glyph of Arcane Missiles - Meh.
Glyph of Fire Blast - I don't plan on running Rogue/Mage a lot, which puts that off.
Glyph of Polymorph - Only good if you're uncoordinated.
The ones I consider are... Ice Block, Mana Gem, Icy Veins and Scorch. Help me out, please.
Now, the spec is nailed and with going Frost the choice of glyphs is not that easy, considering the glyphs we have available.
The evident major glyph is the almighty Glyph of Evocation. Getting all four Evo-ticks off is around 1400 HP and about 1800 Mana. The corresponding minor glyph is hands down the Glyph of Slow Fall.
At level 39 we get a second major glyph, and at my disposal I have:
Glyph of Mage Armor - mana-regen is always amazingly nice, but the other Armor is too good to pass out on with chill-effects and Frostbite.
Glyph of Ice Block - enhances Ice Block greatly when put in a tight spot by a Rogue... but nothing more. Unless you feel like using IB as a second Cold Snap for fast Novas.
Glyph of Mana Gem - 4-5% of your total mana pool (counting full Evo, Mana Gem and mana pool of around 3200)
Glyph of Blink - 5 yards on any class is wonderful, but hardly gamebreaking.
Glyph of Icy Veins - A Human with a trinket, AGM, Tidal and an EA-effect usable twice every arena? Tempting.
Glyph of Scorch - Personally, I find myself using Scorch a lot as Frost as well due to that it allows mobility, whereas if I need to snare I'll throw around R1 Frostbolts. I use it more than I should, but if I then use it, should I improve its damage?
Glyph of Remove Curse - Wow. It'll make me immune to CoA/CoEX for 4 seconds. Damn.
Glyph of Arcane Explosion - Lower mana cost of AE... Not really worth considering it.
Glyph of Arcane Missiles - Meh.
Glyph of Fire Blast - I don't plan on running Rogue/Mage a lot, which puts that off.
Glyph of Polymorph - Only good if you're uncoordinated.
The ones I consider are... Ice Block, Mana Gem, Icy Veins and Scorch. Help me out, please.