Kinh
OG
Hi all I made healer/balance druid build, and tell me what you think about this: chardev.org v6 ~ a World of Warcraft character planner ( head is Shadow Goggles, not Green Tinted.)
Painaid said:
- Go with Green-Tinted Goggles. You will want the stamina.
- I would go with Engineer's Cloak. You could also get a separate 2nd cloak with +10 SR on it for those games with annoying warlocks.
- Always get Minor Speed to Boots. You need to be able to keep up.
- Put +40 armor patch on legs.
- If you're just going to be healing and not FCing, I would swap out that 2nd AGM for the Insignia. As a healer, you want to have ways to escape CC such as fear.
- And I would still go with Twisted Chanter's Staff with +22 Intellect. Once you've used the extra mana, swap to a Staff of the Blessed Sear with +30 SP. Witching Stave is kind of an 'in-between' staff, therefore it really isn't as good.
I'm probably missing/overlooking a few things. It's late.
Asterri said:It (Haven't seen anywhere where it says the Medicine Pouch is no longer available) Sadly, its only a 1 trick per BG in 3.2 now, but solid stam for FC?
Kinh said:I didn't made talent and professions, I forgot that. Please Rate my druid too: The World of Warcraft Armory
Got Twisted staff + 29 sp and Twisted with 22 intellect in bag, Robe of Moccasin with 4 all stat Green tinted goggles, blood ring x2 ( if I FC'ing).