LF Hunter thoughts

you are telling me to step up my game, but when it comes to that 1.2hp and 1k mana, i am telling you that i dont have lucky fishing hat nor do i have AGM, th eonly thing i'd wish to change though would be my engineering for herbalism, but then again i'd lose my stamina to head entirely which would be bad.



the thing i find most unfortunate is how they got rid of resillience at low levels...

i used to get at least 1% per point of resillience and now i get 0.07% per point of resillience just because they added that 15% more resil at end game to get the benefit. this suck cause res is no good now.



on that note, i'm not truly the kind that likes to switch weapon all together, i already have lots of trouble adapting to the aspect dancing that if i have to include all dances, i'd be completely lost all together. heck i always die to stupid errors i made just because i was too stressed. the same happens in real life... i'm always average and never a pro reguardless of how much i try. guess i'm destined to be average everywhere !



but thanks to those giving me advice though, this has been a good read from the start !
 
ArthurianKnight said:
you are telling me to step up my game, but when it comes to that 1.2hp and 1k mana, i am telling you that i dont have lucky fishing hat nor do i have AGM, th eonly thing i'd wish to change though would be my engineering for herbalism, but then again i'd lose my stamina to head entirely which would be bad.



the thing i find most unfortunate is how they got rid of resillience at low levels...

i used to get at least 1% per point of resillience and now i get 0.07% per point of resillience just because they added that 15% more resil at end game to get the benefit. this suck cause res is no good now.



on that note, i'm not truly the kind that likes to switch weapon all together, i already have lots of trouble adapting to the aspect dancing that if i have to include all dances, i'd be completely lost all together. heck i always die to stupid errors i made just because i was too stressed. the same happens in real life... i'm always average and never a pro reguardless of how much i try. guess i'm destined to be average everywhere !



but thanks to those giving me advice though, this has been a good read from the start !



If you can't manage to swap out a 22int tcs to a 25agi axe, as a level 19 hunter....something is terribly wrong.
 
Crilicilyn said:
a hunter can put 22int on barb and grab a furby pouch too don't forget. It's all about personal preference,



weapon switching makes this weapon set completely redundant, TCS with 22 int is a better starting wep and 25 agi on axe is a better ap/crit weapon. If you look at how the stats are arranged on TB/CB +15agi/22int + furby pouch it shows that the staff axe combo works so much better. The amount of stats on furby setup are very similar, but the way you can optimise your mana and dmg with weapon switching makes it not viable.
 
preference. big emphasis on that word. Axe setup is good, u can net 41 AP total, but barb + 22 int + 3/3 falcon OH is 1 less and more int. things like this are purely preference. Best overall is the BoA stave imo.
 
Crilicilyn said:
preference. big emphasis on that word. Axe setup is good, u can net 41 AP total, but barb + 22 int + 3/3 falcon OH is 1 less and more int. things like this are purely preference. Best overall is the BoA stave imo.



sure the barb and OH have about 4 more ap, but youve lost nearly all the crit that you would have gained from axe and 25 and youve lost 7int and 6 stam from TCS and 22 int. all yov'e gained is 8 ap and a very wee bit of crit on your int weapon for the loss of 13 stats.

BoA staff is very good tho, and i hate any hunter using it cos my drood should have it ^^
 

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