Level 19 Warlock Twink. Stamina Build or Shadow Damage Build?

Drayner

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Before the equipment changes that made the Bloody Apron and Robe of the Moccasin good choices for Twink 19 Locks, the standard chest was the Tree Bark Jacket. Sometimes, a 19 lock would take the time to grab the Inferno Robe for the 23 Fire Damage and the ability to put +150 HP Enchant on it. Anyhow, times have changed a bit and locks are starting to look and dress a little different at the 19 Twink level.



The Cookie Cutter build that was followed by most 19 Twink locks was similar if not exactly like my original Drayner. ( See this post )



The Original Drayner with the Tree Bark Build...


Lucky Fishing Hat with +100hp, Thick Bronze Necklace, Talbar Mantle, Sentry Cloak with +70 Armor, Tree Bark Jacket with +100hp, Bright Bracers with +9 Stamina enchant, Magefist Gloves with +20 Shadow Damage, Keller's Girdle, Darkweave Breeches with the Epic Spell Thread adding +35 Spell Damage and 20 Stamina, Nat Pagle's Extreme Anglin' Boots with the Pimpin’ Boar’s Speed Enchant, Seal of Sylvanas, Insignia of the Horde, the Elusive Arena Grand Master, Witching Stave with +30 Spell Damage and the Gravestone Scepter.



This was prior to the patch that changed a lot. Some locks haven't retooled because of a) Lack of knowing there is better know. b) Too Lazy or c) Not enough experience to spare.



Now that the levels have been lowered on a lot of gear and some gear got upgraded, times are changing. Here is what I have come to love for my current 19 Warlock Twink.



I have twinked a 39 Lock and researched twinking a 29 lock. In both of those brackets, as well as 49, the "better" locks seem to throw away the stamina stacking idea and focus almost entirely on Shadow Damage. Why don't we do that at 19? Well, I now do. It's a good idea to get gear for all situations, but 90% of the time I roll with the following:



Head: Lucky Fishing Hat w/ +8 Spell Damage Libram - Libram of Focus

Neck: Thick Bronze Necklace

Shoulders: Shimmering Amice w/ +15 Spell Damage / +14 Crit Strike Naxx Enchant

Back: Battle Healer's Cloak With 70 Armor

Chest: Robe of the Moccasin w/ +100 HP

Wrist: Crystalline Cuffs w/ +24 Healing +8 Spell Damage Enchant

Gloves: Serpent Gloves w/ +20 Shadow Damage Enchant

Waist: Keller's Girdle

Legs: Shimmering Trousers of Healing w/ Runic Spellthread

Feet: Nat Pagle's Extreme Anglin' Boots w/ Boar’s Speed Enchant

Rings: Advisor's Ring and Bronze Band of Force

Weapon: Witching Stave w/ 30 Spell Damage Enchant

Wand: Gravestone Scepter



With Minor Wizard Oil, My Shadow Damage is at +175. Compare that to most of the locks in the Old School "Tree Bark Build" and you are looking at +60-70 more Shadow Damage. That sounds small, but the difference is huge. Of course, I am looking at 600hp less in this build and 200-300 less mana, but 1600hp with Rumsey and Fort is still ok and I can life tap for mana all day.



There is another build that a lot of twink locks are rolling with these days too. This build is more of a pure stamina build and leaves you at around 2200hp and 85-95 shadow damage, but it has become popular for survivability. This build is stacking stamina and normally includes replacing the Robe of the Moccasin with a Bloody Apron and spending a few nights of rep grinding to obtain the Furblog Medicine Pouch and supplementing the pouch with a Dawnblade enchanted with +30 Spell Damage.



What build is right for you? I make that simple by having all the gear for 3 different sets to plug in to certain situations. Will the strict Shadow Build work for you? If you PUG a lot, probably not such a good idea. If you are running premades with your guild, you might want a little more balance for surviving while returning flags. If you are in a premade on Defense, Shadow Build is awesome, especially if their offense had no healer. I personally don't like the "PURE STAMINA" build, but if you like to run flags or say, "hey, look at all my HP", then go for it.



I would recommend to most twinks a nice, newer Cookie Cutter build. This build is good for those that pug and those that can't really afford to throw a bunch of options on a 19 twink.





Drayner's Recommended Cookie Cutter Build

Head: Lucky Fishing Hat w/ +100 HP Libram

Neck: Thick Bronze Necklace

Shoulders: Talbar Mantle

Back: Battle Healer's Cloak With 70 Armor

Chest: Bloody Apron w/ +100 HP

Wrist: Bright Bracers w/ +9 Stamina Enchant

Gloves: Serpent Gloves w/ +20 Shadow Damage Enchant

Waist: Keller's Girdle

Legs: Darkweave Breeches w/ Runic Spellthread

Feet: Nat Pagle's Extreme Anglin' Boots w/ Boar’s Speed Enchant

Rings: Advisor's Ring and Seal of Sylvanas

Weapon: Witching Stave w/ 30 Spell Damage Enchant

Wand: Gravestone Scepter





This build will give you plenty of HP and Mana as well as a decent amount of +Shadow. As for getting the Inferno Robe, that is up to you. I personally don't use mine at all. If you could change robes mid combat, I would, but you can only hot swap weapons so I don't.

What do you think? Stamina or +Shadow? Why do 29s, 39s, and 49s really ignore stam builds?





Standby in the next few days and I will list all the gear that are popular choices for level 19 locks.
 
stam isnt as good as the dmg increases in brackets...at 39 and 49 warlocks basically kill anything that is fully dotted so they can just dot up a whole group and run...if they went stam, they wouldnt take ppl out with one set of dots and would have to stick around and get wrecked



at 19 u dont have as many dots and they dont do as much dmg proportionately...therefore 19s have the option of going stam



also stamina effects 19s more than 29s 39s and 45s...a 49 warlock has 1300 base health so 9 stam to bracer has less effect on the 49 than it would on a 19



while stamina is less effective on higher brackets, spell dmg actually gets MORE effective...notice at 19 that with 175 spell dmg, u will only be getting like 80 added to each dot...at higher brackets u get more effect
 
Wouldn't it be better to take Mindthrust Bracers over Bright Bracers?



You get more +5intellect; lose -5stam, but still gain +4stam when the enchant is applied.

So it's +4intellect & +9stamina versus +9intellect & +4stam. Personally I would take the mindthrust; cos' you get alot of stamina for mining; but that's just my personal preference.
 
for the glass cannon build, bronze ring of force (or w/e it is) is probably not as good as seal of wrynn or seal of sylvanass. it's what, 174 sp damage? (as compared to 175) with more stats. i guess the bronze ring of force would be good for alternate situations, but i'd take the stats over it most of the time.
 
Noo said:
Wouldn't it be better to take Mindthrust Bracers over Bright Bracers?



You get more +5intellect; lose -5stam, but still gain +4stam when the enchant is applied.

So it's +4intellect & +9stamina versus +9intellect & +4stam. Personally I would take the mindthrust; cos' you get alot of stamina for mining; but that's just my personal preference.



i'd get the crystalline cuffs (2 int 2 spirit + spell power) +9 stam or +spell power enchant instead. other alternates would include 4 stam or 2/2 of the eagle.
 
Hay m8!

yo! i was wondering, how could u apply the epic spellthread to a lvl 19 pant? :O Plz respond, u made it ez for meh:cool:
 
Yeh you can't use this guide no more ):

Beacuse of the Heirloom items and the nerfed enchants.
 
Update this guide

Hey drayner Can you update this guide cause i was going to roll a lock twink and this was the only guifde i could find
 
elric said:
Hey drayner Can you update this guide cause i was going to roll a lock twink and this was the only guifde i could find



Hey I've been playing my twink lock for a while and heres what im rolling in (for WSG)



Green Tinted, Thick Bronze Necklace, Exquisite Sunderseer Mantle, Spidersilk Drape (70 armor), Tattered Dreadmist Robe (4 stats), Crystalline Cuffs (15 sp), Gold-flecked Gloves (16 sp), Shimmering Sash of Healing (7 sp not 6 sp), Shimmering Trousers of Healing (9 sp not 8 sp with armor enchant), Spidersilk Boots (Minor Speed), Lorekeeper's Ring, Bronze Band of Force (or Seal of Wrynn depending on what your in for), Arena Grand Master, Discerning Eye of the Beast, Grand Staff of Jordan (30 sp enchant), Banshee Rod of the Sun (or Gravestone Scepter if you like wanding... but you shouldn't be wanding lol).



With this gear you will be hit capped and have a good bunch of SP. This is obviously alliance... and I use Discerning Eye of the Beast instead of an Insignia because I'm human... you also might want to use a second Arena Grand Master for addition stam or for a full stam set.



If you need advise as to how to play just ask, or you can find me in game. US|Firetree|Alliance|Abcfear
 
Upgraded stam build.

H: Lucky Fishing Hat

N: Thick bronze Necklace

S: Woolen shoulders (5 stam)

C: Firebane Cloak +70 arm

Ch: Bloody Apron +100 hp

Wr: Greenweave Bracers of Stamina +9 stamina

G: BoE of Eagle (4/4) +20 shad. damage/+20 fire damage

Be: Keller's Girdle

P: Shimmering Pants of the Eagle (5/5) +24 arm

F: Spidersilk Boots +7 stamina (You really dont need minor speed)

Ri1: Seal of Sylvanas (Wyrnn)

Ri2: Blood Ring

Trinket: Arena Grand Master

Trinket2: Insignia of the (Faction)

1H: Night watch shortsword (Dawnblade) +22 int/ 30 sp

OH: Furbolg Medicine Pouch

Wa: Banshee rod of the sun



Talents: DEMONOLOGY 0/10/0

Demonic Embrace 3/3

Imp. Imp 3/3

Fel Vitality 3/3

1/3 Demonic Brutality

HP: For orcs.... something like 1900ish HP.

HP: For anything else.... dunno

Garunteed 1500+ HP
 

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