Just thought I'd add a Chardev for you to view. I feel this is the BiS for a Level 1 Mage Twink, but If I'm wrong on anything, please do correct me. Feedback, theorycrafting and suggestions on what to correct are greatly appreciated.
chardev 10 - Mist of Pandaria - BETA
Note: Chardev is atleast broken for me and won't allow me to select certain professions. As a Mage, you will want 150 Herbalism for the Haste and 150 Skinning for the extra Crit.
Of course, there are many different enchants and a couple of different trinket choices you could go for. I'll list what I can think of below.
Firstly the
Weapon Chain on the
Battleworn Thrash Blade could be swapped out for either
22 Intellect or
30 Spell Power. 22 Intellect provides 22 SP + 3% Crit, however 30 SP gives 30 SP.
Next, you have the choice of which enchant you want to use on the
Tattered Dreadmist Robe. You have a choice between
100 Health or
+4 to All Stats. It all depends on what you want to go for. If you are going for maximum Health, you would use the 100 HP enchant. For PvE and / or PvP, I would personally select +4 to all stats.
Same as above, you have to pick between
Health or
SP /
Intellect. Personally, I'd take the SP over Intellect for PvE / PvP and use have a second set of
Waterlogged Cloth Bracers with +90 HP in your bags for a maximum Health set.
Next you have to choose an enchant for your boots. Theres really no BiS enchant as they all have there uses in different situations. I'd personally carry x4
Waterlogged Cloth Boots on me at all times. 1 pair with
8% Movement Speed for general combat kiting and travels, 1 pair with
5 Hit Rating for higher level mob encounters and / or higher level duels, 1 pair with
+4% Mounted Movement Speed (only if you have a
Sea Turtle /
Riding Turtle) and last of all, 1 pair with
+70 Health for your maximum Health set.
Last of all, you have to decide which trinkets you will be using. For max DPS, you would use x2
Swift Hand of Justice. For PvP, you would normally want 1x
Inherited Insignia of the Horde and x1
Arena Grand Master, however this is only if your opponent has a stun, fear, root, etc. If the opponent doesn't or you're a human (
Every Man for Himself) you can either use x2
Arena Grand Master, 1x
Arena Grand Master and 1x
Swift Hand of Justice, etc. For the maximum Health set, you will want 2x
Arena Grand Master.
Hope that covers it all. If you have any corrections / further questions, please feel free to ask me / alert me. Goodluck with your Mage.