Yeah, I've been trying out different builds and testing them on Target Dummies with Recount, and they're so close, DPS-wise, that it's a total wash. Even stacking main stat vs Versatility doesn't seem to push the numbers out of the margin of error range.
For DPS, Satyr and Elemental Force dwarf every other effect by such a huge amount that stat priorities become irrelevant.
I'm starting to get really skeptical of folks implying that hitting haste / vers break points matters. At this level I can't see how it's anything other than psychological—or such a tiny numerical advantage that it's effectively insignificant.
Even an extra half dozen points of main stat would only be noticeable on very long fights. I'm talking about combat times that are currently unavailable to non-raiding twinks.