Judgement stealth detection.

Johneffer

Legend
Hi, I would love to have a macro for when im going against a rogue and trying to get it unstealthed with my judgement. If anyone could make one up i would love it! ty
 
/targetnearestenemy

/cast judgement



i think thats the right targetting syntax. not quite sure iirc.
 
if you keep spamming your judgement keybind it will target the nearest thing and do it no need for that macro
 
This one dont drop a target if you got one already targeted.



#showtooltip judgement

/console targetNearestDistance 15,000000

/targetenemy [noharm][dead]

/console targetNearestDistance 41.000000

/cast judgement

/startattack



Im not 100% sure if it should be "/console targetNearestDistance 15,000000" or "/console targetNearestDistance 10,000000" but I think 15 is better. But im not really sure what it do and I remember seeing a post about that "this" have been normalized.



My favorite: This one drop target and retarget the closest (also this macro can only target players with "/targetenemyplayer" soo you cant target pets or totems).



#showtooltip judgement

/cleartarget

/targetenemyplayer

/cast judgement

/startattack
 
you should use hand of reckoning for a macro if youre going to use one, will break stealth and costs no mana has a longer range and it wont be wasting that cooldown
 
Squidword said:
you should use hand of reckoning for a macro if youre going to use one, will break stealth and costs no mana has a longer range and it wont be wasting that cooldown



Last i checked it doesnt break stealth, not since they removed the damage, all it will do is put the rogue in combat, they will stay stealthed.
 
I usually just spam the button for judgement.
 
It's basically the same as the rogue sap macro, which Elocon posted with Judgement replacing sap.
 

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