Spooksters
OG
Quara said:This whole idea gets a lot better now that they're changing Resilience! Does the percent reduced stay constant no matter what level your attacker is? That might be GG.
Head: Lucky Fishing Hat (+15 Stam)
Neck: Voice Amplification Module (10% less silence/interrupt)
Shoulders: Aged Pauldrons of the Five Thunders (+3 Stam/+2 Int/+3 Resil (3.12%)/+3 Spell)
Back: Acidproof Cloak, +70 Armor (+3 Stam)
Chest: Haliscan Jacket, +15 Resilience Rating -or- +15 Defense Rating?
Bracer: Savannah Bracers, +9 Stam (+12 Stam)
Gloves: Hunting Gloves, +15 Agi (+17 Agi/+1 Stam)
Pants: Embossed Leather Pants, +40 Armor (+2 Stam/+3 Agi)
Belt: Bard's Belt of Defense? (+3 Defense)
Boots: Rambling Boots, +Minor Speed (+3 Agi/+1 Stam)
Ring #1: The 1 Ring (+1 Stat)
Ring #2: I guess...The 1 Ring (+1 Stat)
Trinket #1: Inherited Insignia of the Horde (+4 Resil (4.16%))
Trinket #2: Arena Grand Master (+12 Stam)
Weapon: Sharpened Scarlet Kris, +22 Int (+22 Int/+2 Stam/+1 Resil (1.04%)/+3 AP)
Off-Hand: Furbolg Medicine Pouch (+10 Stam)
Or you could go Grand Staff of Jordan for an extra 3 resil at the cost of 6 stam :/ Not worth it imo.
This adds up to: +63 Stamina, +26 Intellect, +25 Agility, +23 Resilience Rating (23.5% Reduction/crit), and some +defense.
Thoughts? I'm sure that's not perfect, but it's a start
I thought of this too Quara, but on the PTR it seems to have been fixed before it even started -.- On line 1resilience = 1% at level 10, on the PTR - 1 resilience = 0.08% at level 10...I really hope its a bug, lols