It's time to set rules

How many healers

  • 3

  • 4

  • 5

  • 6


Results are only viewable after voting.

Fancy

Veteran
Clearly there is a problem with too many healers because many believe these healers are actually healing during the teamfight.

I believe this isn't the problem but when these healers have to leave the teamfight is when they become op.

So where's the limit, its time to vote for what limit of healers we are going to have during premades.

I personally believe that if 19s had no rules you'd see comps just like endgame, but with a twist as rshams as eles. 2xdisc 2xrsham mw 4xboomie 1xlock/mage

Where should this healer limit stop?

All votes do not count as rdruid fc as a healer.
 
10.
 
instead of legions 3heal meta
3heal+1resto sham = comfy BFA meta atm - 3heals is too inanely bursty & anything more than 3heal+1resto is pretty dull

a limit of 1 sham per team could potentially be a thing
 
But why not have 3 healers+2rsham, the reasoning is the same but you have even more damage and ulility
 
But why not have 3 healers+2rsham, the reasoning is the same but you have even more damage and ulility

same reason ppl don't like 2 moonkins, the damage/utility would be insane if they were actually good players, potentially too insane, personally idc as of right now but I feel some people might
 
No more than 1 healer per spec. (including resto druid).
Max 5 Healers (including resto druid).
No more than 1 boomkin.
 
3 healing seems like the best option here. If 6 healing is meta i know i will not be participating in the TC along with many others.
 
imo healers have always been OP in WoW since day 1... but yeh.. i dont care i would fight 10 priests fuck it.. thats why i need northerend engi and an inventory full of arcane bombs.
 
In all realness tho, a standard healing format should just be Mw/Priest/Rsham/Rdruid(FC).

Or just 4 healers period and let people be diverse with those choices.

Idk, idc. Let there be choices!
 

Users who are viewing this thread

Top