Hunters in 5.3?

I bring up you bitching about your mage being unable to kill hunters, when there are many other classes you are easily able to take down, or at the very least disable.

Also, what battleground you choose to play a class in doesn't change how 'OP' they are.


It's CTA right now. So I'm playing OP classes right now, for more honor, for more progress. When it's not CTA I play my main specs, which is what I like to do. Get it? I had to explain this to you, really? And nice double posts. You must be new here.
 
It's CTA right now. So I'm playing OP classes right now, for more honor, for more progress. When it's not CTA I play my main specs, which is what I like to do. Get it? I had to explain this to you, really? And nice double posts. You must be new here.

So you put your 'temporary specs' in your signature, k.

To the left you'll notice join date, you must be new here.
 
So you put your 'temporary specs' in your signature, k.

To the left you'll notice join date, you must be new here.

Naw, I'm not new here. Maybe this account, yes. I wasn't bothered to change my specs when I made my signature just for judgmental idiots like you to automatically assume i'm someone that rerolls every patch.

And to quote you "Play the class you love, love the class you play. "<--- You said this a few comments before, now you're putting me down for playing a class. A bit ironic, don't you think?
 
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You're really going to try to invalidate my arguement with two of the most underpowered specs in the bracket?

I'm taking you word for word, just like you did.

I bring up the situation of mage>x class, trying to demonstrate that every class/spec has advantages and disadvantages against other classes, was that really hard to understand?

Love these 'was that really hard to understand' or 'can you really not see, that [...]' - no it wasn't, duh...

Although I agree with you that every class/spec has advantages and disadvantages, I'd like to know with HOW many Pros/Cons for hunters you can come up with respectively, when we're already in group situations ('PvP in this game is about team mechanics and composition.').
 
Hunters cannot heal, period. Priests, Ele/Resto Shamans, Any druid, Prot/Holy paladins can all kill a hunter.

Hunters rely on being able to range melee classes, in enclosures such as WSG bases, this becomes harder, and melee classes such as rogue or warrior have an easier time cornering and closing the gap on them.

This leaves the hunters easiest targets; mages and warlocks, simply because both lack heals, and require hardcasting, as well as lacking in armor and often HP, hunter burst is close to equal a frost mages burst, only a mages burst requires better timing, and takes longer to set up, in which time the hunter has already bursted him down.

Hunter excels in midfield, that's WHAT they do, they are able to keep distance on targets, escape when the gap is closed by melee, and get the jump on unsuspecting cloth casters.

I'm not saying hunters aren't a strong class, but people really should stop bitching about them.
 
- _ - lol - use freeze in the middle of casting frostbolt then use fireblast b4 freeze is up - then about 2 frostbolts will kill a 900 hp hunter - Note thats a 4 cast easy to understand killing combo. Becuase u have more gear and the hunter dont u prob could kill em in 3 cast - Crit frost bolt - 400 - crit fire blast - at least 200 + = 600 damage + not counting ur pet will have done 100+ dps by then meaning ur last frostbolt cast = a dead 900hp hunter lol - most mages already know this - u cant be scared becuase ur health is droping.

Mate, I know how to play a mage. It was the LoS and CC that got me. The hunter as I said was backpedaling out of my range, and the pet stunned me. It was annoying. I did all what you just said. LoS was the problem and the pet stun. Jesus dude I know how to play -_-
 
Mate, I know how to play a mage. It was the LoS and CC that got me. The hunter as I said was backpedaling out of my range, and the pet stunned me. It was annoying. I did all what you just said. LoS was the problem and the pet stun. Jesus dude I know how to play -_-

First, you don't try to cast vs a hunter when he's just at the edge of range. Why? Because he can shoot 24/7 and range your casts, whereas you cant do shit if he keeps on moving out of range when your cast is about to be finished.

Secondly, you can just blink that stun. It also solves the problem of not being in range to cast.

Yeah, hunter's are a strong opponent against pretty much any class atm if played right, but 900hp hunter does max 100 crits on you with arcane shots/autoshots... He doesn't just burst you down in 3 shots. It's not cataclysm you know.
 
Hunters cannot heal, period. Priests, Ele/Resto Shamans, Any druid, Prot/Holy paladins can all kill a hunter.

Hunters rely on being able to range melee classes, in enclosures such as WSG bases, this becomes harder, and melee classes such as rogue or warrior have an easier time cornering and closing the gap on them.

This leaves the hunters easiest targets; mages and warlocks, simply because both lack heals, and require hardcasting, as well as lacking in armor and often HP, hunter burst is close to equal a frost mages burst, only a mages burst requires better timing, and takes longer to set up, in which time the hunter has already bursted him down.

Hunter excels in midfield, that's WHAT they do, they are able to keep distance on targets, escape when the gap is closed by melee, and get the jump on unsuspecting cloth casters.

I'm not saying hunters aren't a strong class, but people really should stop bitching about them.


Dude... I was drinking coke. Did you really have to make me laugh so hard? "A hunters burst is equal to a frost mage burst"......... You have to be a troll. Frost mage burst (with PoM) = cast frostbolt, freeze the hunter in the middle of casting, PoM, use another frostbolt. If you crit both, they crit around 380-490. Average HP is about 1.6k for a decent geared hunter. Lets say I crit both for 380. 380+380= 760. Plus your pet would probably cast twice by then, and it hits for about 40 damage each cast. 40+40=80. 760+40= 800. 800 out of 1600 is a good burst.... But what happens after that? You're already f***king dead. Hunter burst = Serpent sting, Arcane shot, arcane shot, kill command, steady shotx2, arcane shotx2, kill command. <--- This cannot be compared to a frost mage burst
 
First, you don't try to cast vs a hunter when he's just at the edge of range. Why? Because he can shoot 24/7 and range your casts, whereas you cant do shit if he keeps on moving out of range when your cast is about to be finished.

Secondly, you can just blink that stun. It also solves the problem of not being in range to cast.

Yeah, hunter's are a strong opponent against pretty much any class atm if played right, but 900hp hunter does max 100 crits on you with arcane shots/autoshots... He doesn't just burst you down in 3 shots. It's not cataclysm you know.

xD what if my blink was on cd? And as I said. LOS. He was close at first, then he was moving back. And behind the hut and all that kind of stuff while his pet was attacking me.
 
Agreed with Dedruid. Everyone on here strayed off the topic. Quit arguing. I just gave an example of hunters being OP against hunters, and people are coming up with conclusions on how I lost and all that kind of crap. I lost to a 900 hp hunter as a mage, that's the point. And people straight away think i'm bad for that. It's TI logic. With LoS, intimidation and an annoying pet, he did kill me. Big freaking deal. It was an example. If anyone knows how to delete threads, tell me. I'm getting sick of all this arguing.
 
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Fireblast>Petfreeze>Frostbolt>Blinktohunter>Frostnova>PoMFrostbolt>Fireblast, Then just stay in his face and finish him with arcane explosions?
 
xD what if my blink was on cd? And as I said. LOS. He was close at first, then he was moving back. And behind the hut and all that kind of stuff while his pet was attacking me.

Then use trinket. You pretty much gotta keep blink up when you know you're gonna engage a class with stun (pala/warrior/hunter), cus any of these classes can pretty much rape you from full hp inside a stun if you cant blink it. Or you can see that stun debuff on pet and sheep/nova it. Also, if a hunter is abusing LoS against you... Just freeze him with pet and run the fuck away, because it's more than likely that you get killed with the hunter leaving with full hp if he can abuse that LoS correctly.

40+40=80. 760+40= 800. 800 out of 1600 is a good burst.... But what happens after that? You're already f***king dead. Hunter burst = Serpent sting, Arcane shot, arcane shot, kill command, steady shotx2, arcane shotx2, kill command. <--- This cannot be compared to a frost mage burst

Why are you comparing frostmages 3 gcd worth of burst against a hunters 9 gcd burst?

I'll just leave it here because someone politely asked to stop off-topic. But the point is, if you die vs a 900hp hunter at any time, you're doing it wrong.
 
Yeah it's going to go back to the old arcane shot spam days in cata, this buff is pretty substantial. Even on my twinked-out 24s, 20 hunters still pose a threat if they catch me off guard.
 
He's right though, lets get back to the ridiculous topic of 'QQ hunters. 10% AP buff'
Next up: 'Enhancement Shamans - Most OP class in next patch due to 50% increase on Lavalash!'
 
Then use trinket. You pretty much gotta keep blink up when you know you're gonna engage a class with stun (pala/warrior/hunter), cus any of these classes can pretty much rape you from full hp inside a stun if you cant blink it. Or you can see that stun debuff on pet and sheep/nova it. Also, if a hunter is abusing LoS against you... Just freeze him with pet and run the fuck away, because it's more than likely that you get killed with the hunter leaving with full hp if he can abuse that LoS correctly.


Why are you comparing frostmages 3 gcd worth of burst against a hunters 9 gcd burst?

I'll just leave it here because someone politely asked to stop off-topic. But the point is, if you die vs a 900hp hunter at any time, you're doing it wrong.
No. I refuse to believe I can't kill that hunter. Los got the better of me. And why would I trinket the stun, no point really just for a stupid kill. If someone's running around the hut with a pet on you, you can't freeze them -_-.
 
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He's right though, lets get back to the ridiculous topic of 'QQ hunters. 10% AP buff'
Next up: 'Enhancement Shamans - Most OP class in next patch due to 50% increase on Lavalash!'

The point is, they're already OP enough. So that 10% ap will make them a lot more annoying in 5.3.
 
But nowhere close to the ones in Cataclysm.
They are only really annoying if you aren't too good a player or they are of any decent quality right now.

They're annoying to anyone. Concussive spam, annoying pet that doesn't ever go away, dot that crits for 200 almost every tick. You don't have to be a good player to not get annoyed by hunters.

Now does anyone know how to delete this thread? It's just flaming. Would appreciate it.
 
You just don't get it do you. Can't you accept the fact hunters have always been OP and always will be? You're getting nerfed in BM, but your damage is getting buffed. You're getting more damage, which you really don't need. I know intimidation is a big loss, but surv does a lot of burst damage and it's getting buffed now. Why don't they buff the less OP classes? I don't see fury warriors complaining. Oh wait.. there is none. I wonder why.

Hunters FTW! HATE US AND WE WILL ENJOY IT :;) SWAG SWAG
 

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