How to Improve my Priest Play

Nems

Legend
Hello all. I was wondering, for those that have played with my priest Nemsekilmij recently, if you had any tips on ways i could imporve my game play?
 
From what I've seen, you are a very good disc priest in the gulch. The only thing I'd suggest is, go off of what you know and how you play. If you're doing something wrong, you'll eventually correct yourself, and adapting it to your original playstyle.



Cya around the gulch =)
 
Your gear is good and I've battled you before in wsg, you're good
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Well, I should have a video up within the next day or so. In it theres duels, 2s, and warsong. I initially was going to take longer to make it, but I got somewhat impatient, and youtube only accepts videos fifteen minutes or less in length...so yeah.
 
Someone said 'go holy.' You get bigger Flash Heals and Renews + Chastize, but you lose out on bigger shields, more spell power, and Penance. I love Penanace myself, I'd rather have more offensive ability to kill players with than Chastize. I have to stick by my pref and say that Disc is the best spec.
 
Someone said 'go holy.' You get bigger Flash Heals and Renews + Chastize, but you lose out on bigger shields, more spell power, and Penance. I love Penanace myself, I'd rather have more offensive ability to kill players with than Chastize. I have to stick by my pref and say that Disc is the best spec.

your better of chasitsing and letting the dps do the damage. Between holy fire/MB you have enough burst to not need to waste your spec on more. Also you forget Desperate prayer which is one of the biggest benefits of Holy which keeps you able to toe heals under pressure and can really influence the game, and only on a 2 minute CD.
 
Disc > Holy. At least in pugs.



Disc gets more base mana, crit and more spell power, while holy gets more healing. Not a too huge difference here.



Disc gets 6% damage, 6% healing, and 20% increased absorb amount with PW:S. Holy gets 15% increased healing as well as 10% increased healing with renew. Not a too huge difference here either.



Chastise and DP does not in any ways compete with penance. Chastise breaks by any damage, 25 sec cd, and DP heals you for ~500, with a 2 min cd. While disc priests get penance, each tick healing for almost 200 (or 400 if it crits), meaning a full penance heals more than a DP.



"Let the dps do the damage", why? If you can do more burst damage than most classes, why not take advantage of it?



Also, disc gets a 1 sec shorter shield on PW:S which is great for group healing both on O and D.



If DP is one of the biggest benefits of Holy, then holy definately isn't worth it.



This is just my opinion and it's up to you if you'll agree with it or not. You will probably not change your mind, and neither will I.
 
I solo q 99% of the time, and since most pugs are not very good I often find myself crossing mid alone to go on O, or stuck with an fc that refuses/doesn't know how to kite/likes to los me. I can see the advantages of both specs; However, I prefer disc in pugs, which I do 99% of the time since no twinks on my server, just because I enjoy the extra burst when I'm all alone, and the bubble really helps since I absorb pretty much all of a rogue/feral opening which is massive in mitigating burst.
 
ugh really your going to make me wall of txt
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Disc gets more base mana, crit and more spell power, while holy gets more healing. Not a too huge difference here.
meh whatever this is pretty much a wash.



Disc gets 6% damage, 6% healing, and 20% increased absorb amount with PW:S. Holy gets 15% increased healing as well as 10% increased healing with renew. Not a too huge difference here either.

Ok so here is the thing. You get 20% buff on one spell that basically has a 15 second cd on the person, which means if another priest bubbles that target(we all know priests aren't in short supply) then those points are wasted. then the 6% damage/healing which is by far insignificant to 10% renew and 15% healing overall simply because no matter how much damage your target is taking it is buffing your heals while that bubble increase does nothing to dampen burst while it's down and seeing has you flash heal for around 100 or more less then a holy priest i'd say the choice is pretty obvious.



Chastise and DP does not in any ways compete with penance. Chastise breaks by any damage, 25 sec cd, and DP heals you for ~500, with a 2 min cd. While disc priests get penance, each tick healing for almost 200 (or 400 if it crits), meaning a full penance heals more than a DP.

ok so idk about you but poly breaks on damage so I guess it's considered useless aswell? Chastise is great because it is on a relitivley short CD, if the enemy is kiting you, you can use it to get in position for a fear. It's a great peel. You can use it to allow people to get back on the efc. It's just more cc. DP heals me for around 560 and what your missing here is that it's an instant cast vs penance which is not. This allows you to keep up with your fc in mid or kiting in the base w/o having to stop to heal yourself which usually results in you dieting anyways or your pug fc ranging you.
"Let the dps do the damage", why? If you can do more burst damage than most classes, why not take advantage of it?

I thought this was obvious but ok i'll explain it to you. You still have MB and holy fire which hit very hard, yes penance a bit strong but lets look at the fit that you won't be soloing the fc and notice that in 3 seconds of no healing your dos can burst more then a penance EASILY right. So what is more effective a 3 second CC which can be used to not only cc their heals but leaves you open to keep everyone else up. When you watch most disc priests play they usually do what? HF/penence. You rarely have time to do penance/mb/hf simply because you have other things to do wether it be heal/cc/position w/e it may be.
Also, disc gets a 1 sec shorter shield on PW:S which is great for group healing both on O and D.

To be quite frank this is useless 95% of the time.
 
Yeah Holy is the only way to play imo, if this bracket still had dispels Pennance would be alot more viable, but you really cant beat the extra CC and instant heal, its as simple as that.
 
Polymorph is not useless at all, it's a spell without a cooldown that also lasts for 3 times more than HW:Chastise.



A penance tick crits for 400, and the first tick is pretty much instant, meaning it's imo better than DP due to the fact that it's situational when or when not you will have the time to get the other ticks. Penance also has a 10 times shorter CD than DP.



Also I figure there must be quite a huge difference between the pugs in EU and in US
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, since I can solo most 2-man D teams quite easily as disc, and I almost never can get anyone with me on O.



I don't know why, but it feels holy just hasn't got the same capabilities on O. Of course I've tried holy and I'm well aware of how to play it good, but the EFC usually dies in the first fear if the D doesn't trinket. If the supporting healers in enemy teams defense trinkets however, I just wait until fear is ready again.



And there really isn't a too huge amount of priests in the EU. I'm usually the only priest on H team meaning the shield is the most useful spell I can use.



You should have the time to Hfire-MB-Penance. Psychic Scream the target, Holyfire him (now it should break unless some absorb is up), then mindblast before he gets to a LoS-point and just penance before he moves there.





As holy, renew should tick for ~20 more, which in my opinion is completely worthless if you compare it to what only one single penance tick can do instead.



Flash heal heals for ~450 as disc, and a bit more than 500 as holy. A penance takes a little less than 3 sec to cast, meaning you get heals of 200-200-400 in that amount of time (assuming one tick will crit since your crit as a priest should be relatively high). 800 healing done in 3 seconds, and if say a flash heal as holy heals for 70 more than a disc one (crits for 140 more than a disc-crit), you'll get off about 6 flash heals in 12 seconds (if you also cast renew and PW:S in that period of time). If 33% of your flashheals crit, you get a 140+140+70+70+70+70=562 amount of healing done as holy. But then also your renew ticks for about 20 more, and 4 renew ticks heals for an amount of 20+20+20+40 more than disc = 100 more.



562+100=662, and



800>662.



I was nice now, and I didn't count the extra absorbtion from power word shield as disc.
 

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