how are warriors in mop?

zaxxo1

Legend
Sup guys, just came back from a week long holiday (i am aware it was the worst ever time, with gw2 and mop pre patch both being released :/). However, I decided that I needed to create a new toon, now we can create goblins. I want to create a warrior, it being one of the few classes I've put no serious effort into so far (along with shammies and priesties), but I want to know what sort of a class they are now in mop. Are they still pump out huge damage as quick as you can, but easily kited and picked off? Or have new abilities arrived to change they're game play up? Thanks for any response
~Zaxxo
 
Not very good. You get kited less but a good marks hunter can always beat you. Damage is not very good. Since most of the people you face are healers, you pretty much suck without a pocket healer. Not very fun.
 
The only worth while specialization, Arms, is completely rage starved. Fury has plenty of rage but since they introduced resilience mitigation your damage can be healed over by people who aren't even geared. Protection's main form of rage is on a 6 second cool down and only worth while ability that uses rage costs 60 rage. Lost the rediculous Heroic Strike crits over the patch so it isn't viable anymore other than flag carrying where you just use charge/shield slam/heroic strike but with no way to heal yourself and no speed boosts warrior's a lack-luster tank.

When there's less holy paladins per game warrior will be better, but still won't really be worth playing in my opinion, and I've been playing warrior f2p since I started f2p so that's really a shot to the groin. Warriors were more viable pre-patch and they weren't viable then, so they definitely aren't viable now.
 
Hmmm, kinda sucks, I know a lot of people were getting excited for mop warriors, what with in combat charge etc.
 
After the recent implemented hotfixes got around 300 extra baseline armor on warrior. (example: jumped from around 2300 to 2600 in protection spec/FC gear). anyone else can confirm this, maybe for other classes/specs too or it is some kind of bug

edit: also elixir of minor defence now gives 57 armor instead of 40.
 
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