Horde vs Alliance Premading MAP/RACIALS

What is best for premading, Horde or Alliance?


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Horde cause blanket Silence and GY is closer to tun and ToT fence is a kiting tool for FC
 
kiting is a non factor in a premade. horde have advantage because map is sloped favorably to them and there elementals
 
Scenario: ToT, healers die. FC has no choice but kite untill healers respawn, how is that a non factor?
why would one be at ToT in a premade? and also if his healers die everyone pushes in and the FC dies within seconds.
 
Sentence I never thought I'd hear (Back in the days)

dem frost mage/ lock fearbot D teams

edit: Add hunt wingclip spam and warr hamstring in all.
 
Scenario: ToT, healers die. FC has no choice but kite untill healers respawn, how is that a non factor?

fcs dont really leave the group in modern day premades unless breaking away for a last minute cap, the FC will just be behind the other 9 players in mid at all times
 
tot seems very inconvenient, the reason why it can be effective in pugs is because the enemies lack communication
 
tot seems very inconvenient, the reason why it can be effective in pugs is because the enemies lack communication

This. In a premade making use of a kiting defense I've always preferred Alliance top of tun because it can't be plowed right over in the same way that the horde one can.
 
So under rated but gnome escape artist is a life saver

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This. In a premade making use of a kiting defense I've always preferred Alliance top of tun because it can't be plowed right over in the same way that the horde one can.

19 premades are only fought in midfield nowadays, no top of tunnel non sense
 
Why does crip poison apply slugg?


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