Facebook up, hit the lawyer, delete the gym.
But seriously, I'm currently working on positioning. I kind of split it up into two areas. I'm going to call them micropositioning, and macropositioning. Micropositioning is like your position relative to your opponents when in combat. For instance, I'll be spamming heals and realize that everyone backed up, and now I'm in the middle of the enemy's team. This is usually when I get CS'ed or Windsheared and die.
The thing I'm going to call macropositioning is like where you are on the map relative to the objectives: the FC, EFC, and other strategic components of the battlefield. This differs from micropositioning, in that you can be in good position for your combat (microposition), but out of range, to say catch EFC as he's crossing mid. Lacking a mount, it's really easy to get like mathematically eliminated from ever catching a druid crossing mid if you don't have the correct vector. Think like a linebacker trying to catch a running back streaking down the sideline. At some point, no matter what path you take, you can't intercept him. You got to plan ahead. This is painfully obvious on a slow-ass priest.
I guess you could just call this field awareness, but I kind of break it down into two parts because it's kind of two things you have to keep in mind at the same time, and sometimes you can't do both optimally. Making the decision about which goals are important, is like triage. Like, do I keep healing this player, or do I break off and try to get somewhere else? If I just keep healing people, sometimes they kind of just drift around aimlessly, not really achieving anything. At that point, I kind of just feel like I'm enabling them to be bad.
Another thing that I'm trying to decide on is nameplates. I usually play with colored nameplates so I can see what class is doing what, and how much health they have. But I turned them off doing some PvE stuff, and I noticed that I could see all the spell effects better. So now I'm wondering if they're really helping me, or just keeping me from seeing the battlefield—causing tunnelvision. I'm kind of used to them, and hardly even look at my player and target frames a lot of the time, so I wonder if I turned them off, if I could just get by on them alone, if I put them up high enough where they're right in the field of vision.
Anyway, these are some things I was working on. Maybe my meanderings can help someone, or maybe someone can help me.