Manaki
Legend
Druids conceal tremendous variety within their 3 very different specs which could lead to confusion on which stats are prefered with each spec, how you should spend your talents points and how you should gear. I personaly believe that the 70 bracket is flexible enough to let you choose the gear, without being too dependant on a primary gear setup, which reflects your play style and preferences.
updated for patch 4.3.2
Table of contents
I. Introduction
II. Races
III. Professions
IV. Talents
V. Glyphs
VI. Gear
Introduction
Druids are a very versatile class and hopefully this guide will provide some insight into how each spec works and the pros and cons. This spec is very much a pvp orientated guide, so if you are here seeking information on how to completely own KJ or boss tips.. you should probably turn back now!
The 70 bracket gives fantastic gear choices suited to your every need thanks to the plethora of gear choices provided by both 70 pve and pvp; this in turn can help you decide whether you want to gear into a more offensive or defensive approach to your gear sets. The 70 bracket gives you the oppertunity to grasp onto socketable gear which are capable of holding WOTLK gems which is a huge factor of the bracket.
Races
If you plan on investing a serious amount of time and effort into your character I suggest you choose a race which you will enjoy playing - the look and feel of the character. Personally, I hate playing a few certain races because it just doesn't work for me.
Alliance
Night elf
Now, I personally chose night elf > Worgens because of the extra survivability brought my the racials. Shadowmelding Crowd control or just before an enemies burst (You see fingers of frost proc on a frost mage and you hide!), and the extra chance for enemies' attacks to miss is just too good - druids need all the survivability in the current patch as they can get! Albeit, Darkflight is good.. druids have plenty of kiting abilites already.
Horde
Tauren
Overall, if i were horde i'd probably choose Tauren purely for the health and warstomp. I played 85 holy paladin at the start of cata and from personal experience that stomp giving you enough time to use a spell of your choice, or even shifting into travel form and getting distance between you and your enemy, is invaluable.
updated for patch 4.3.2
Table of contents
I. Introduction
II. Races
III. Professions
IV. Talents
V. Glyphs
VI. Gear
Introduction
Druids are a very versatile class and hopefully this guide will provide some insight into how each spec works and the pros and cons. This spec is very much a pvp orientated guide, so if you are here seeking information on how to completely own KJ or boss tips.. you should probably turn back now!
The 70 bracket gives fantastic gear choices suited to your every need thanks to the plethora of gear choices provided by both 70 pve and pvp; this in turn can help you decide whether you want to gear into a more offensive or defensive approach to your gear sets. The 70 bracket gives you the oppertunity to grasp onto socketable gear which are capable of holding WOTLK gems which is a huge factor of the bracket.
Races
If you plan on investing a serious amount of time and effort into your character I suggest you choose a race which you will enjoy playing - the look and feel of the character. Personally, I hate playing a few certain races because it just doesn't work for me.
Alliance
Night elf
- Nature resistance - Useful at having at chance for mitigating rogue's poisons and resisting it all together. Not too useful on the whole, but nature spells such as roots will have more chance of being resisted - only useful if you're feral and can't shift out of them.
- Quickness - Gives you an extra 2% chance for enemy's attacks to miss. This is fantastic; people either have to get a higher hit cap than normal or there is a chance spells such as kidney shot, deepfreeze will be missed.
- Shadowmeld - This is the best racial for alliance in my opinion, personally i try to use it just before i am about to get deepfreezed or possibly to avoid a cc spell landing on me. It is such a life saver - it can also act as an in combat stealth if you switch to cat form and prowl!
- Aberration - Slight nature and shadow resistance - not so good. Slight shadow resistance may be useful vs. a preist for mitigating dots and having a tiny chance to resist fear if they havn't got enough spell pen, usually they do.
- Darkflight - This is on par with shadowmeld. The 40% speed bonus (which doesn't share CD with a druid's sprint) can be used at the same time as other movement increasing effects -stacking. Darkflight + travel form is the way to run away!
- Viciousness - Who doesn't want an extra 1% chance to critically hit, eh? Not particularly useful if you plan on going resto though.
Now, I personally chose night elf > Worgens because of the extra survivability brought my the racials. Shadowmelding Crowd control or just before an enemies burst (You see fingers of frost proc on a frost mage and you hide!), and the extra chance for enemies' attacks to miss is just too good - druids need all the survivability in the current patch as they can get! Albeit, Darkflight is good.. druids have plenty of kiting abilites already.
Horde
Tauren
- Endurance - 5% extra base health, not the best racial but not the worst. Extra hp = extra survivability. Although, the more hp you have the more health you regen from Frenzied Regeneration per tick :]
- Nature Resistance - The same as Night elves.
- War Stomp - Brilliant for ferals. You can keep your enemy interupted for that little longer, than a night elf for example could, or stop that crucia heal! Also great for stunning melee on you to hot yourself up or get one heal off without them silencing/stunning you!
- Beast slaying - If you want to attack a hunters pet.. go for it.
- Berserking - This is amazing for a druid of any spec. 20% haste is quite a lot on top of all the other stats you will be accumilating and will provide a radical buff - Balance druid's main stats are haste and resilience (i will go into more detail later on), so the haste is amazing. Resto druids can also use the haste for their hots (see gear section for the haste link)
- Da Voodoo Shuffle - Not particularly great if you are balance and resto again because all it takes is one form shift and the movement impairing effects are gone, but i suppose it helps ferals so you can focus more on doing damage. Druids want to keep their enemies controlled all they can, this gives them the edge they need over all races to get their range.
- Regeneration - slightly more incombat regen. Slightly insignificant - it won't be life changing.
Overall, if i were horde i'd probably choose Tauren purely for the health and warstomp. I played 85 holy paladin at the start of cata and from personal experience that stomp giving you enough time to use a spell of your choice, or even shifting into travel form and getting distance between you and your enemy, is invaluable.
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