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Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

Beast Mastery

Animal Handler now increases Attack Power by 25%, up from 15%.



Marksmanship

Aimed Shot! (Master Marksman) now deals 203% ranged weapon damage, up from 103% and now scale from 72.4% of Ranged AP, up from 48%.

Aimed Shot now has a 2.4 sec cast time, down from 3 sec. Now scales from 72.4% of Ranged AP, up from 48%.

Arcane Shot now scales from 4.83% of Ranged AP, up from 4.2%

Chimera Shot now scales from 73.2% of Ranged AP, up from 48.8%



Survival

Black Arrow now deals 2035 Shadow damage over 15 sec, up from 1800. (+13%)

Explosive Shot now scales from 23.2% of Ranged AP, up from 20.5%.

Serpent Spread is no longer capped to 4 targets. (PTR change)



Combat may not be bad...

Combat

Blade Flurry now has a 10 sec cooldown and lasts "until cancelled".



btw i am pointing this out For people who did not see latest changes (like me). Any 1 else going to make a thread for a Nerf to hunters at lower levels?
 
not that big of a deal. combat is still shit
 
Evade said:
not that big of a deal. combat is still shit



Blade flurry is trash when fruit to burst efc any1 in combat spec

Isn't interested in initial burst potential and utility.
 
I can only see Blade Furry being useful in it's new state if it no longer reduces energy regeneration and increases attack speed like it used to. Ofc, that might be a little too overpowered, but I think that combat is still going to be trash at 19.
 
I hope Blizzard nerfs Hunters to the ground at low levels, damage wise.
 
lol.....so easy to QQ on hunters and rogues, while OP paladins slip thru the cracks.



you can't always go by just DPS at the end of a game. you have to know and understand what really happened within that game. that is on par with players that flame others on their DPS, when the one who is flaming is kill-mid-gy farming, while the player being flamed was on D.



paladins are more gamebreaking than hunters.



was in a WSG yesterday, we had horde down 2-0, someone dropped out and they got a second holy paladin, staying together, exo wiping, and FCing. long story short 2-1, then 2-2, then 3-2 we lost. no one could do enough DPS even at 100% debuff they out lasted our one prot pal to bring them down.
 
shanker said:
lol.....so easy to QQ on hunters and rogues, while OP paladins slip thru the cracks.



you can't always go by just DPS at the end of a game. you have to know and understand what really happened within that game. that is on par with players that flame others on their DPS, when the one who is flaming is kill-mid-gy farming, while the player being flamed was on D.



paladins are more gamebreaking than hunters.



was in a WSG yesterday, we had horde down 2-0, someone dropped out and they got a second holy paladin, staying together, exo wiping, and FCing. long story short 2-1, then 2-2, then 3-2 we lost. no one could do enough DPS even at 100% debuff they out lasted our one prot pal to bring them down.



I think everyone here knows that paladins are OP. They have always been OP at higher levels and pretbc-tbc they were complete shite at 19. Imo it's exocism that's the problem. Even at 85 people are stunning and spamming exo. That's how OP it is... Nobody ever said paladins weren't OP but other classes need nerfing too. Priests... I mean wtf a priest should not be able to outlast 3 rogues until her team comes along and pwns us all... This is what happened in wsg. I got a 1.5k hp priest to 29 fucking hp and he just healed back to full within 3 seconds...



Other classes need nerfing too but blizz just doesn't give a fuck about low levels.
 
shanker said:
lol.....so easy to QQ on hunters and rogues, while OP paladins slip thru the cracks.



you can't always go by just DPS at the end of a game. you have to know and understand what really happened within that game. that is on par with players that flame others on their DPS, when the one who is flaming is kill-mid-gy farming, while the player being flamed was on D.



paladins are more gamebreaking than hunters.



was in a WSG yesterday, we had horde down 2-0, someone dropped out and they got a second holy paladin, staying together, exo wiping, and FCing. long story short 2-1, then 2-2, then 3-2 we lost. no one could do enough DPS even at 100% debuff they out lasted our one prot pal to bring them down.



Coz we're a hero class yo /foreelz. But yus, Paladins are pretty redic atm, same can be said about Priests except generally they're overlooked. Both need nerfs.
 
the nerf train should go like this hunter > paladin > mage = priest..
 
I think we all agree that hunters aren't good anymore right.
 
MrZinty said:
I think everyone here knows that paladins are OP. They have always been OP at higher levels and pretbc-tbc they were complete shite at 19. Imo it's exocism that's the problem. Even at 85 people are stunning and spamming exo. That's how OP it is... Nobody ever said paladins weren't OP but other classes need nerfing too. Priests... I mean wtf a priest should not be able to outlast 3 rogues until her team comes along and pwns us all... This is what happened in wsg. I got a 1.5k hp priest to 29 fucking hp and he just healed back to full within 3 seconds...



Other classes need nerfing too but blizz just doesn't give a fuck about low levels.



l2kick if 3 rogues cant kill a priest your doing something wrong
 

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