Fun/Underrated Arenas Combos

Any fun or underrated arena combos you've always wanted to try out (at f2p)? Personally I think Balance/Feral or Double Ele 2s would be a lot of fun.


Also inb4 double or triple hunter :p
 
Except for the War Stomp, which DR"s, that just sounds like the rogue did all the work.

Psh the feral's 1k FB's carried the weight.

Resto/Ele/Enhance 3s is something that was a lot of fun to play except Veinte's enhance was so undergeared that his job was to stay mounted and not die.
 
I would imagine these comps could work and would be fun, and unusual.

Disc/Frost/Balance
Disc/Rogue/Balance
Shadow/Ele/Balance
Shadow/Ele/Arcane

Etc. Anything along those two lines. Just put healer/peeler/kiter, or DPS + OS heal.
 
Feral, sub rogue and combat rogue


reason

they are all stealth = they open = controlling time = more planning = advantage
Feral can dps well and avoid getting kited (i guess aka the finisher) and has some minor healing that can make the team last at least 10% longer.
Sub for sap cc and the burst on the first target that will either help break the shield or do massive dmg.
combat for having the best dps (arguably better than feral or no?) as a rogue but still keeping the ability to sap and cc (reason why its better than Feral here) combat also has improved kick where kick silences the target.

strategy

at the same time,
sub rogue saps dps 1 (pure dps and not a side healing class)
combat rogue saps dps 2 (dps with side healing)
all 3 open on healer
feral dont stop never stop attacking the healer
sub rogue ambush and shadowmeld to keep dps 1 sapped (in case trinket)
combat rogue keeps dps 2 silenced (with focus kick and gouge) while attacking the healer.
sub gets back on healer with ambush = healer dead
GG

EDIT : underrated because people think a team without any true heals suck (which is true) but not bad without it either. and combat rogue is TOO underrated. I know its unusable against any kiting classes but its not as bad as you can possibly think ESPECIALLY in arenas. (many people wants to call me a noob etc for saying that combat rogue has better chance of beating ferals than subs do. combat > sub when facing feral no doubt)
 
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That 1.5 sec silence is totally better then shadowstep!
than* lol sorry i had to do it
it is in arena. ever heard of fake casting?
 
That's less then the time it would take for them to recast if they juke you.
enough time to kill a target without getting heals.
 
If their healer lets them dip low enough to die in a 1.5 second silence, then they majorly fucked up.

The GCD is 1.5 seconds, seriously.
 
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If their healer lets them dip low enough to die in a 1.5 second silence, then they majorly fucked up.

feral dps = mangle rake mangle in 1.5 sec = 300 - 450
sub rogue ambush + autoattack = 360 - 450
combat rogue = ambush (250?) + mace and sword auto attack + ss = 400 - 600
and then there is gouge
GG
 
It would be difficult to counter, but that has nothing to do with one rogue being combat spec. The 1.5 second silence means nothing, and shadowstep would be better in every situation against every comp.

P.S. a feral cant attack three times in a single GCD, lmao.
 
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