Frost Mage?

Yayo

Legend
I have an old mage on another realm with an Inferno Robe. It was back in the stack fire damage gear and glasscannon times in mid BC haha. Well Im just wondering How a frost mage's damage and survivability is now.
 
Frost is fine if you don't key turn and can kite. If you want pure damage then go arcane though very mobile imp cs would be nice but no one really knows how 2 juke anyways. So basically go frost if you like 2 play to win and cc for your D arcane if you want to be more on O.
 
I keybind haha, and yea Id rather play to win and all the CCs sound nice, Hows the elemental at low levels?
 
Dutchman said:
I keybind haha, and yea Id rather play to win and all the CCs sound nice, Hows the elemental at low levels?



it gets 1 shot and its damage isn't worth mentioning. Thing is most ppl don't bother to kill them so in pugs i tend to keep it out until someone gets smart enough to kill it then from that point only summon it when you need the freeze. Other then that try to keep it los from ranged when you can and it should be on passive at all times.
 
you should ask camotink#1magFCworld,



He would tell you what is up
 
I was a skeptic of Frost, as I've only ever played Arcane since The Shattering and when I finally did spec and play Frost, I haven't looked back since. Also, if you have great pet control, dropping that extra Nova is no problem, because your pet is more prone to dieing when it is at your side, than it is a safe distance away (I've noticed at least). Like someone above me said, keep your pet on passive at all times. It's only ever needed to drop the extra Nova anyway. The only time my pet will attack something, is if I use my macro I made that is coupled with Frostbolt. Waterbolt doesn't do much at all tbh, averaging about 17 a hit, but it's nice additional damage.



Survivability is great, with the added CC's (the introduction of Cone of Cold, the pet Nova, possibly specc'ing into Imp Cone of Cold, etc). Damage output is alright. You're obviously not going to burst stuff down (Unless you want to and spec into Shatter), but Frostbolts hit for roughly 200+ and fireballs a little higher than that, but not by far.



This is a macro that I use. Again, it's not game changing or anything like that, but it does make your pet that much more useful than just another CC.

#Showtooltip

/cast Waterbolt (It may be Water Bolt, I cannot recall)

/cast Frostbolt
 
This is my frostbolt macro- it helps heaps for those instant lifebloods + extra damage with staff



#showtooltip frostbolt

/cast Lifeblood

/startattack

/cast frostbolt

/cast [harm][target=pet,exists] Waterbolt
 
Btw I think Shatter is much better than and extra 2% crit
 

Users who are viewing this thread

Top