Formula to calculate your Spirit:MP5 ratio

Rayu

OG
Figured it would be nice to be able to calculate if you should get more spirit or more MP5 on your gear and since it's quite easy to construct a formula to do this I will. Note that we ignore spirit's health regen aspect here! (we assume 100% combat time)



The exact equations will be posted later because they are kind of messy atm and I will also upload a spreadsheet for you to download so you can put in your own stats. For now you'll have to do it all manually:



Int = Intellect

NFSR% = Percentage of time outside five-second-rule

SQRT(x) = Square root of x



1 point of MP5 = 1 / ( 0.06237 * SQRT(Int) * NFSR% ) Spirit



Hope it helped for some of you!

Thanks Kore.
 
Rayu said:
Figured it would be nice to be able to calculate if you should get more spirit or more MP5 on your gear and since it's quite easy to construct a formula to do this I will. Note that we ignore spirit's health regen aspect here! (we assume 100% combat time)



The exact equations will be posted later because they are kind of messy atm and I will also upload a spreadsheet for you to download so you can put in your own stats. For now you'll have to do it all manually:



Int = Intellect

NFSR% = Percentage of time outside five-second-rule

SQRT(x) = Square root of x



1 point of MP5 = 1/(0.0010395*NFSR%*SQRT(Int)) Spirit



Hope it helped for some of you!



PS does anyone know a website where I can safely upload spreadsheets?



Try saving the spreadsheet as a TAB separated file then open in notepad and paste into a twinkinfo post between [ CODE ]....[ /CODE ] tags :



http://www.twinkinfo.com/10-19-bracket/8417-spirit-regen-ratio.html#post110051
 
where are you getting that coefficient from? Because when i plug into this formula i get 1mp5=289spirit, which is a scale factor of about 60 different from what i usually use.
 
Kore nametooshort said:
where are you getting that coefficient from? Because when i plug into this formula i get 1mp5=289spirit, which is a scale factor of about 60 different from what i usually use.



I did the calculations again and you are correct, I was indeed a factor 60 off. My apologies:



3 * ( 0.001 + SQRT(Int) * Spirit * 0.020790 ) * NFSR% + ( MP5 + 1 ) = 3 * ( 0.001 + SQRT(Int) * X * 0.020790 ) * NFSR% + MP5

( 1.003 + 0.06237 * SQRT(Int) * Spirit ) * NFSR% + MP5 = ( 0.003 + 0.06237 * SQRT(Int) * X ) * NFSR% + MP5

1 + 0.06237 * SQRT(Int) * NFSR% * Spirit = 0.06237 * SQRT(Int) * X

1 / (0.06237 * SQRT(Int) * NFSR% ) + Spirit = X

X - Spirit = 1 / ( 0.06237 * SQRT(Int) * NFSR% )



The reason for this is because I overlooked the 0.6 factor at the end of the given formula.
 

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