Forgotten and Underrated

bigdip

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I joined this site probably around 2 months ago and I have kept up with most of the threads and such since and one thing I have noticed is that shammies almost never get attention.

Where’s the love people?

I have been playing my resto/fc shammy for a year now and have never turned back. In CATA I dominated with hard heals, earthshield, earthbind totem, ghostwolf allowing me to run indoors, fireshock for the stealthies, windshear and purge. But no one payed attention to shammies. Hunters would go one on one with me thinking I was an easy kill but I killed the bad ones and the good ones ran because they would die otherwise. Still, I rarely saw any other geared shammies other than Minndy or Emokolok, and they weren’t even resto.

Now I know CATA is over but that hasn’t diminished how good resto shammies are. The new abilities like riptide, bubble totem, healthbuff with heals and instant ghostwolf more than make up for the loss of earthshield, earthbind, and a few totems. I understand that heals are still OP but if/when that gets fixed I will still dominate as a healer. Also, in my opinion, purge is the single greatest spell at the moment. Druid heals? Not on my watch. Pally sprint? I don’t think so. Priest bubble? Well I took care of that before MOP too. Pair purge up with windshear and bye bye healer. This just begins to describe how awesome the resto shammy is but I don’t want to write forever.

The downsides to a resto shammy?

I do not put out damage but that’s not my job, so not really a downside

I can’t fc and purge the efc at the same time… or sometimes I can.


Why aren’t people rolling them or do you just want me to have all the fun?

Bigdip @ Nazgrel - Game Guide - World of Warcraft
 
Nice to see you on TI! I definitely remember playing games with you in cata and we worked well together. Hope to see you posting regularly and contributing to the community :)

As for shamans.. I've always thought they were a less popular and represented class. I do remember some threads talking about how resto would be OP come MoP when the new talent system was announced. I think any current info has kind of been swallowed up by Shockadins, gloating over hunters, weak DPS, and (for me) whining about a lowered skill cap :p. But your post is nice, and I enjoy my (mainly ele) sham. Maybe I'll give it another go in mop!
 
i guess most people(the cata hunter, 5.0.4 h pally) like big number and killing blow,
rshaman are tough to kill, our heal and mana regen are op,
but that make us boring to play, i don't worry about oom anymore,
and our low dps.
so its kinda turn off for them.

i originally plan to play elemental, figure i go resto 1st for fast dungeon queue, easier to gear up.
never though i love resto(during cata).
 
Resto Shamans suck for FC'ing against any decent player, much less a team, but they make good healers.

They lost too much totem utility in MoP though.
 
Now I know CATA is over but that hasn’t diminished how good resto shammies are. The new abilities like riptide, bubble totem, healthbuff with heals and instant ghostwolf more than make up for the loss of earthshield, earthbind, and a few totems. I understand that heals are still OP but if/when that gets fixed I will still dominate as a healer. Also, in my opinion, purge is the single greatest spell at the moment. Druid heals? Not on my watch. Pally sprint? I don’t think so. Priest bubble? Well I took care of that before MOP too. Pair purge up with windshear and bye bye healer. This just begins to describe how awesome the resto shammy is but I don’t want to write forever.

The downsides to a resto shammy?

I do not put out damage but that’s not my job, so not really a downside

I can’t fc and purge the efc at the same time… or sometimes I can.


Why aren’t people rolling them or do you just want me to have all the fun?

Bigdip @ Nazgrel - Game Guide - World of Warcraft[/QUOTE]

I love my shammy soooo much <3

I think good players recognize the value of a good shaman right away. Awful players you kinda have to beat it into their heads that yes, you intact are an asset worth supporting. I, too, have dominated many a field as resto flag runner.

I have been on and off with elemental this week, admittedly. The Thunderstorm goes a long way beyond making up for Earth Bind totem as a flag runner... way way beyond. The healing is still great and the ability to get ppl the hell off you, shove them 20 yards in any direction, interrupt their casts, and slow them down 40% is not to be underestimated. It's not just for pushing people off the lumber mill, lol.

I digress, back to resto. I really wish we still had earth shield, but indeed we still are incredibly strong healers with a lot of offensive utility. The damage really adds up, too, with the extended time on our flame shock. & of course, I must agree. I love purge. I will always love purge. Purge purge purge. Why did the pally bubble have to go and be unpurgeable? I miss purging paladins. Still, chasing druids around and purging them over and over while flame shock makes them panic in the face of doom is a blast. :D

Resto Shamans suck for FC'ing against any decent player, much less a team,
I'm going to have to call BS on that. A properly geared resto shaman, backed up by a team and stacked with swiftness potions she's not afraid to use can cause just as much hell for a team as any fc. Balance should dictate that a flag carrier vs a good team isn't a good matchup, but a good team that knows how to work with a swift resto sham as FC is a good matchup. As for any good player vs a resto sham fc, resto shams have a lot of survivability and mobility. Our tier one talents are all aimed at pulling through a hairy situation by the skin of our teeth, and though at first glance they seem underpowered to some, they're super effective.

Rsham was boring in cata. Too much healing surge.

I always hear statements like this regarding healing. I could never understand how managing the lives of up to 10 targets at a time was more boring than trying to take down a couple targets one at a time. Not to mention, resto shamans play offensively, providing wind shears, purges, and dots to keep the enemy busy. I guess it's just in people's violent nature to think of healing and supporting as less interesting than killing.
 
and druids can do all that but better.!61% speed.Rejuvs ,etc..switch forms in seconds.,etc

(altrough now we have riptide and insta ghost wolf but druids will regin supreme as FCs) Not to mention pallies have 30% speed with insane armor+insta cast HS/Word of glory making them more attractive FCs.

I myself like healing over dps in this game (yes im a guy and i like healing in this game and no im not a faggot LOL) but as a healer all i can do is reinforce a team, but .I cant make them do DPS or focus someone id like to.or peel off me. in this simple game that is at most 10% skill and yet people stil lfail. Which is why i had to play a dps class alot of the times.
 
and druids can do all that but better.!61% speed.rejuvs ,etc..switch forms in seconds.,etc

(altrough now we have riptide and insta ghost wolf but druids will regin supreme as fcs) not to mention pallies have 30% speed with insane armor+insta cast hs/word of glory making them more attractive fcs.

I myself like healing over dps in this game (yes im a guy and i like healing in this game and no im not a faggot lol) but as a healer all i can do is reinforce a team, but .i cant make them do dps or focus someone id like to.or peel off me. In this simple game that is at most 10% skill and yet people stil lfail. Which is why i had to play a dps class alot of the times.

No Homo!
 
I'm going to have to call BS on that. A properly geared resto shaman, backed up by a team and stacked with swiftness potions she's not afraid to use can cause just as much hell for a team as any fc. Balance should dictate that a flag carrier vs a good team isn't a good matchup, but a good team that knows how to work with a swift resto sham as FC is a good matchup. As for any good player vs a resto sham fc, resto shams have a lot of survivability and mobility. Our tier one talents are all aimed at pulling through a hairy situation by the skin of our teeth, and though at first glance they seem underpowered to some, they're super effective.

Losing Earth Shield, Earthbind Totem and 100% minimum speed in Ghost Wolf is huge. Those were probably the 3 biggest assets to a Resto Shaman FC before. They're still viable with Ghost Wolf speed, riptide running, high armor from a shield and T1 talents, but vastly inferior to druids and probably HPals too now (undispellable 130% speed, higher armor, HoJ, Holy Shock heals, etc.).
 
I joined this site probably around 2 months ago and I have kept up with most of the threads and such since and one thing I have noticed is that shammies almost never get attention.

Where’s the love people?

I have been playing my resto/fc shammy for a year now and have never turned back. In CATA I dominated with hard heals, earthshield, earthbind totem, ghostwolf allowing me to run indoors, fireshock for the stealthies, windshear and purge. But no one payed attention to shammies. Hunters would go one on one with me thinking I was an easy kill but I killed the bad ones and the good ones ran because they would die otherwise. Still, I rarely saw any other geared shammies other than Minndy or Emokolok, and they weren’t even resto.

Now I know CATA is over but that hasn’t diminished how good resto shammies are. The new abilities like riptide, bubble totem, healthbuff with heals and instant ghostwolf more than make up for the loss of earthshield, earthbind, and a few totems. I understand that heals are still OP but if/when that gets fixed I will still dominate as a healer. Also, in my opinion, purge is the single greatest spell at the moment. Druid heals? Not on my watch. Pally sprint? I don’t think so. Priest bubble? Well I took care of that before MOP too. Pair purge up with windshear and bye bye healer. This just begins to describe how awesome the resto shammy is but I don’t want to write forever.

The downsides to a resto shammy?

I do not put out damage but that’s not my job, so not really a downside

I can’t fc and purge the efc at the same time… or sometimes I can.


Why aren’t people rolling them or do you just want me to have all the fun?

Bigdip @ Nazgrel - Game Guide - World of Warcraft

Two words, Wind Shear.

The simple fact of the matter is that the F2P suffers from Villian Syndrome. If they don't have something to hate/complain about, the bracket doesn't function. Notice how earlier this week, the F2P forums were quiet, becuase there were hot fixes going on and the community didn't know what to complain about yet, so they posted in guild wars 2 topics (totally f2p related) because they didn't know who to point fingers at yet.

The skinny of it is, that if we have a more diverse group of classes like Shamans mixed into the bracket, healers would be easier to kill because shamans have interrupt abilities. If the community couldn't complain about healers, they wouldn't have anything to complain about (although I'm sure they'd find something "reammunity refuses this, because ifsonable" anyway) and a twink bracket bracket would be considered relatively balanced for once in the entire history of the game. And they just aren't ready for that because it would mean actually enjoying the game for once and that shouldn't happen (amIright?).

But that's just my opinion. Excuse me while I go fetch flame retardant chemicals.
 
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Losing Earth Shield, Earthbind Totem and 100% minimum speed in Ghost Wolf is huge. Those were probably the 3 biggest assets to a Resto Shaman FC before. They're still viable with Ghost Wolf speed, riptide running, high armor from a shield and T1 talents, but vastly inferior to druids and probably HPals too now (undispellable 130% speed, higher armor, HoJ, Holy Shock heals, etc.).

I'll never argue that a resto shaman is a better FC than a druid, and I really don't care to debate about HPals because you're probably right. My point was only that resto shamans don't suck at FC against any decent player or team. They're not just viable, they're actually really good.If you're putting together a 10-man premade for wsg, then get yourself a druid fc. If you queue up random and one badass shaman is the best fit for the job, that's not something to cry about. Your enemy's flag is in good hands.
 
I'll never argue that a resto shaman is a better FC than a druid, and I really don't care to debate about HPals because you're probably right. My point was only that resto shamans don't suck at FC against any decent player or team. They're not just viable, they're actually really good.If you're putting together a 10-man premade for wsg, then get yourself a druid fc. If you queue up random and one badass shaman is the best fit for the job, that's not something to cry about. Your enemy's flag is in good hands.

That's a little defensive for a reply directed at swoops. He wasn't trying to offend anyone, he was just just stating facts. Also, with the way Holy Paladins and druids stand in this bracket there's a 1 in 10 game chance that you won't run into either and even that's rare.
 
That's a little defensive for a reply directed at swoops. He wasn't trying to offend anyone, he was just just stating facts. Also, with the way Holy Paladins and druids stand in this bracket there's a 1 in 10 game chance that you won't run into either and even that's rare.

Being a hpal or druid does not automatically make you a good flag carrier.

edit: My original reply was to Iaccidentallytwink, and that's who I'm being defensive towards.
 
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Though shamans may not have the healing a holy paladin has or the moveability of a druid, they shine as a support class. Perhaps in 1v1s they dont seem that usefull but in a group having a ranged 3 second interrupt and the ability to purge alot of spells can help out alot. Atleast this is if shammies finally installed platebuffs started purging and interrupting healers.
As for shamans being overlooked, this is a good thing for the people who play a shaman. When more then 1 decent shammy is in a bg I would end up with less to purge, making a paladin or druid more usefull then me. These days i feel like the number of shamans is increasing, wich actually really annoys me in bgs. We should be working to stop the increase of shamans>:D.
 
Yeah, just to clarify, when I say that shamans are viable FCs I don't just mean they're capable of carrying a flag back with their team. My mage or priest can cap a flag, but I wouldn't call them viable in that role. Shamans may not be the best class for it, but there are advantages to having them fill that spot within a team. You aren't going to be slowed 100% of the time, the speed bonus still makes a big difference and can help get you past most midfighters before they realize someone picked up the flag.

Shaman FCing was definitely nerfed with the patch, but its still solid. I have a couple level resto 20 shamans. I wont hesitate to pick up the flag with them, but I'll like it a lot less than I did two weeks ago. I haven't been playing them much because healing was boring with 15 holy pallies per game, but I thoroughly enjoy the class and I've been advocating their awesomeness/utility for awhile :).
 

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