For all the rogues out there

You have to add the weapon stats of your currently equipped weapon.

When using the compare button it will first subtract the stats of the weapon and then do all the comparisons (it does this by adding the stats of the first weapon doing all the calculations and subtract the stats again and then do the same for the second weapon, ect.). However if you use Other as a weapon it will be inaccurate because it does not know the weapon stats so the calculator will be unable to subtract them. (If you want a certain weapon added just ask me and no problem. In that case the stats will be subtracted and the comparison will be more accurate).



The same is true for comparing enchants. If you have the +15agi on your OH and compare offhand enchant it will subtract the 15agi and then do all the comparisons. (adding the 15agility of course when it does the calculations for that enchant)



When you use the compare stats button and swap between weapons you will have to manually alter the stats. Still trying to figure out if there is a more elegant way to do this besides adding all possible gear available and turning it into a lvl 19 rawr.
 
Trespasser said:
When you use the compare stats button and swap between weapons you will have to manually alter the stats. Still trying to figure out if there is a more elegant way to do this besides adding all possible gear available and turning it into a lvl 19 rawr.
Okey, nice. Another way to go is just not include stats from the weapon in personal stats but instead having including them from weapon switch, then its just switch between weapons or?
 
Well the reason I chose not to do that is that this way people are able to just take there stats from the armory and enter them. Otherwise they would have to manually subtract the weapon stats after they looked up there stats.

So the result would be the same. In both cases you the uses will have to subtract some stats. But I think that in the current way you have to do it less often.
 
Trespasser said:
Request

1) I could use some testing on the proc chance/ppm of shadowfang and skeletal club. I currently have these set to 2ppm. (it's the same proc so stats from 1 is oke)



I believe it has 1PPM, according to comments on wowhead it does anyway.
 
Crilicilyn said:
hmm, SF ppm is 2 in my experience (more when you include 6-16 haste rating and SnD)



Testing would be ideal, if anyone wants to pick up recount and leave their char white hitting the theramore dummie for an hour or so it would be good.
 
well assuming SF has the same proc rate as skele i could try this on my shaman i suppose, assuming my wow can hold up for long enough without crashing.
 
I have a SF and can let it run for 2 hours or so.
 
Kore nametooshort said:
Testing would be ideal, if anyone wants to pick up recount and leave their char white hitting the theramore dummie for an hour or so it would be good.



Im unable to do testing, my pc wont hold up a wow client in a city, so i cant get onto my shaman let alone get to theramore.
 
Well it's time for a small update.



New in this release:

The following weapons have been added:

Balanced Heartseeker

Gutterblade

Tail Spike

Venerable Dal'Rend's Sacred Charge (mainhand only)

Venerable Mass of McGowan



Added the talent Opportunity and glyph of garrote.

When calculating your dps you will now also see your total damage from garrote the duration and the damage per tick.



When having a dagger in your main hand you will now also see the damage you deal with ambush (it shows hit, crit and average). Remember Ambush is mitigated by armor so set the correct armor for your target.



Bug fixes:

I fixed a bug which made Wingblade have 5AP instead 5 agi. (well not really a bug but just putting the 5 in the wrong place :p)



Future additions:

I am planning to add a way to calculate burst damage and could use any suggestions on this to what you consider burst damage.

I am still planning to make a better way to use evis and expose armor in combination with SnD. (will be a quite a bit of work so this could take a while unless I am bored. If I am bored it will be done this week, but don't count on it any time soon)
 
Thanks for your continued work on this, but I still refuse to use it as long as it's written in VB. :p
 
Rivfader said:
For your burst damage calculations you might want to try and add troll, Orc, and BE racial.



Also thistle tea? BE racial +Thistle tea might be huge burst



I'm sure we can get a good definition going.
 
SHHHHH! keep thistle tea on the low, most people don't even carry them since the shared CD and the rest don't even know that you can get them. You'd be surprised how many times I get "Crilly wtf was that?? How'd your energy bar repop to full???"
 
Crilicilyn said:
SHHHHH! keep thistle tea on the low, most people don't even carry them since the shared CD and the rest don't even know that you can get them. You'd be surprised how many times I get "Crilly wtf was that?? How'd your energy bar repop to full???"



Isn't it an early rogue quest?
 

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