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Achievement Hunting
Hmm, this is very interesting. My guild and I have been raiding content at lower levels than intended (50/70/80/85) and through experimenting we determined that your dodge and parry chance both get reduced by 1.5% for each level above you that the mob/boss is. However, this can't be the case if you're avoiding the majority of hits from a level 70 as a level 10, so now I'm wondering if there's a cap on that reduction or if it scales differently at lower levels.
Anyway, I wish you luck with this project The spell and melee hit caps should be 95% and 93% respectively if our other tests/calculations were correct (not sure about expertise though, possibly the same as the melee hit cap?).
Thats actually quite helpful, I was suggesting 85% only because thats what I currently have in my set and I dont miss, but I am probably doing it wrong! Thanks for the input, I appreciate the help specially since this will be our first official go, we'll need to adjust if anything doesnt work right.
Loving the interest we're getting from this event guys! Thanks for the support!
Me and Yets have been testing tonight, and Fel's AoE ability that stuns for 5 seconds hits for 1.7k-1.9ks but only hits ppl in melee range. Just thought I'd throw this info in there.