FC Rdruid: Looking for input

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This is an allaince druid your building, would Venomous Tome (lvl20 req IL 25 green chance to cause 100 nature dmg when struck in meele) with a 1 hand spellpower mace be a better combo than SoJ?



Id say no because as FC your priamry goal is survivability and the resil will help more with that.
 
This is an allaince druid your building, would Venomous Tome (lvl20 req IL 25 green chance to cause 100 nature dmg when struck in meele) with a 1 hand spellpower mace be a better combo than SoJ?



Hey that's interesting - I've never heard of that item. Too bad there are not more "upon being hit" items to create an entire set at this level.
 
This is an allaince druid your building, would Venomous Tome (lvl20 req IL 25 green chance to cause 100 nature dmg when struck in meele) with a 1 hand spellpower mace be a better combo than SoJ?

not better unless you have a healer and stupid rogues are on you



would be funny to watch them kill themselves though, + you can swap the items in combat so it is worth it to get
 
Venomous tome is alliance only sadly, figured it would go well with the BOA spellpower mace on either a balance or resto druid / Priest. Its found in old town stormwind in the maze of buildings they got there. Yet another item they deny the Horde players. I heard the nature dmg being struck in meele proc can actually crit. If you don't like the potency of a poison, double the ingredients or halve them.
 
...have you thought two +6 Nature resistance rings? They'd give you 19% damage reduction on just serpent sting and instant poison at the expense of all the other stats.


...i was in a BG last night against 5 hunters, 2 rogues and a couple other misc players.

...just a thought...a lot of grinding for situational-at-best scenarios.
 
Why was this thread dug up out of it's crypt? It's done and gone. Leave it to RIP
 
Why was this thread dug up out of it's crypt? It's done and gone. Leave it to RIP

because its an appropriate spot for the question.

like i said, i'm wondering if he thought about two +6 Nature resistance rings. They'd give him 19% damage reduction on just serpent sting and instant poison at the expense of all the other stats.


...i was in a BG last night against 5 hunters, 2 rogues and a couple other misc players.

...just a thought...a lot of grinding for situational-at-best scenarios.


i feel like i just repeated myself.




 
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Alright. It will be Alliance and I'm just looking for confirmation that the gear I've chosen is solid

Not sure If it's more worth it to use the eyepatch for the armor for example.



Pre BoA: chardev 9

Final Gearset: chardev 9









Thanks
%3C


Use PvP Trinket when it is at or below: "30 seconds remaining on cooldown"

Use Gloaming Band over the dodge ring. Other than that, one sexy flag carrier.
 
Has anyone considered using two pvp trinkets? Just for the added resilience. Anyone have any numbers and such for what impact that would have?
It's unique
 
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