Royal here,
I'm not sure what the purpose of this thread is to be honest, but I thought I'd give my 2 cents.
To me there's a difference between GY camping and farming.
GY camping (imo) : is extremely distasteful, especially when guilds run 5+ premades (you know who you are) and sit in the enemy graveyard for 25 minutes continuosly sending them to their grave. That's just pathetic, and I sincerely pity the people who engage in this type of activity.
On the other hand, there is PuG farming: if you solo queue on your twink and sit in mid, "farming" or controlling players ability to cross into your base, maybe sit on flag return duty, then I don't see a problem. The rest of your team will likely be trying to cap, and the other team will at least be able to enjoy trying to coordinate / strategize to overcome your twink and be competitive.
When we (HI) queue together, (usually 3-5) were hoping to run into a similair (3-5) group that queued togethern as this usually makes for fun/competitive games that end close (while I don't agree with "GG AFK OUT"s attitude, I can admit that they have given us some competitive, close, well fought WSG ABs, so props for that) games like this are why I love this bracket, and hhelp build our teams communication/teamwork skills.
When we DO come up against teams that we can steamroll, we usually offer our F2P teammates our assistance/ the opportunity to gain some achievements (ii.e ironman) and/or 3 cap swiftly in hopes that the next game will be more balanced/offer us some better competition.
Inbetween our queues we enjoy dueling, levelling proffessions, assisting our guildies, and chatting in mumble.
I can honestly say I enjoy every minute of my play-time with this guild, and do so without (I hope so at least) ruining the game for my opponents.
I don't pay your $15, and won't tell you how to play the game. This is just my 2 cents.