SSB64 said:This is how I'm rolling on my shaman:
(359ap, 280sp, 16% crit, hit capped, 4 expertise rating)
Lucky Fishing Hat
Scout's Medallion
Stained Shadowcraft Spaulders
Tumultuous Cloak of the Bandit - +5 res (with dispells gone, resisting CC as often as possible is much better than +3 agi IMO)
Champion's Deathdealer Breastplate - +4 stats
Wrangler's Wristbands of Power - +9 strength
Gloves of the Fang - +15 agi
Screecher Belt
Leggings of the Fang
Footpads of the Fang - +5 hit
Seal of Wrynn
Legionairre's Band
Arena Grand Master
Inhhereted Insignia of the Horde
And the Venerable Mass of McGowan x2 with +15 agi as well
Ardent said:Your wasting stats on your shoulders, belt and boots enchant, just being an enhance shaman gives you 6% hit chance, which is enough to cap ALL your specials against another 19. You dont need ANY int, its a waste, you get plenty of sp from inherant talents and double flametongue.
Theme said:Seriously, how clueless can you be? Firstly, theres a sticky about hit, read it. Miss chance for yellow in pvp is 5%. Second, try checking you characters hit from the stat tab. It tells you exactly how large miss chance you currently have against different level mobs. With no hit from gear or talents dual-wielding it says 5% for yellow and 24% for whites.
Xposure said:Hmm, I'm not sure about weps.. should I get Gutterblade in OH? Or will it be too fast?