Elite dungeon npc health by level

I really doubt I will finish the project since I've been pretty much afk for almost a month+.
Probably quitting wow come D4 release so I doubt I will ever finish it.

Things to keep in mind about health pools.
Legacy toons made before DF prepatch May have higher health pools at 20 and possibly lower than that as well.
CTs and BFA timeline have 2 different health pools for several mobs in dungeons while having the same for others, idk why.
Being over 30% xp increases mob hp. The enemies levels are your level 30% to 30%. Not your level 0% to 100%. The SL crunch condensed multiple levels into 1.

Unknown factor: People have reported to me higher and lower health pools than my toons whilst having been just as old and just as much xp into level. There are a few people trying to figure this out but honestly no one has any idea why.

Take the charts I made as a general idea of the health pools as yours may show differently in-game.
This is why I haven't done work on the project in nearly a month. I miss old wow so much :(
 

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