Disc: Versatility or haste?

Donalaar

Legend
I thought I'd finally update my priest with these new enchants, but I can't decide between versatility and haste.
Some help from a fellow priest would be appreciated :)
 
I thought I'd finally update my priest with these new enchants, but I can't decide between versatility and haste.
Some help from a fellow priest would be appreciated :)

Vers. The way I see it, priests are there for the bubbles while a MW/Rsham is there to top people off from said bubbles. So the bigger the bubbles, the better. Plus it's what almost every disc I've seen use.
 
Versatility for PuGs, Haste for wargames / premades.

Vers is better for pugs because it provides you with damage reduction and stronger heals.

Haste is better for wargames and premades because it allows you to pump out more heals quicker, keeping your team alive. I can get my cast time of flash heal to 1.10 sec vs. 1.4 with versatility. In a premade setting that makes a huge difference, especially since you only gave up 50 healing per cast. In a game with as much burst as we currently have, it is more important to get those quick casts off rather than having the slow, slightly stronger heal.
 
Versatility for PuGs, Haste for wargames / premades.

Vers is better for pugs because it provides you with damage reduction and stronger heals.

Haste is better for wargames and premades because it allows you to pump out more heals quicker, keeping your team alive. I can get my cast time of flash heal to 1.10 sec vs. 1.4 with versatility. In a premade setting that makes a huge difference, especially since you only gave up 50 healing per cast. In a game with as much burst as we currently have, it is more important to get those quick casts off rather than having the slow, slightly stronger heal.

Even for premades I see Vers being the better stat for Disc. A Discs job is bubbling, so the bigger the bubble, the better. Let the sham/mw worry about topping people off as they are the healing classes that benefit more from haste, seeing as flash compared to healing surge/mists is pretty meh. It's all personal preference but I'd base chants around your best healing spell, which happens to be bubble.
 
Aight, cool! Kinda what I wanted to hear. Versatility has this "new car scent" to me, and I want it. Now I'm buying it. Thanks guys :)
 
Even for premades I see Vers being the better stat for Disc. A Discs job is bubbling, so the bigger the bubble, the better. Let the sham/mw worry about topping people off as they are the healing classes that benefit more from haste, seeing as flash compared to healing surge/mists is pretty meh. It's all personal preference but I'd base chants around your best healing spell, which happens to be bubble.

I've done quite a bit of testing between the two in wargame settings, and I found that a Haste build has better healing than a Versatility build. When you are in a fast paced game, the other team can break through a bubble in under a second. Thats why you need the quicker flash heals to keep your team up. Yes, bubbles are strong, but for the extra +50 that versatility brings, it cannot outweigh the quicker cast time that haste brings to the table.

Here is an example of an optimized build for wargames. Hits the 2k hp goal along with a solid cast time.
 
i'm going to try and have a set for haste and vers and just switch depending on the setting.

in arenas vsing a pro shaman like Kunz? gonna need haste to dodge his kick and hes gonna be purging your bubbles anyway

facing double dps in 2s? prolly want vers there cus you arent gonna be getting off a lot of casts if theyre on you

try both and try them in different settings to see what you think is better. its only like 8kg for each set
 
picking haste over vers is one thing. picking haste over int is absolutely terrible

The only place I chose haste over int is the trinket and gloves. The reason I chose haste is because at this level, haste provides a much larger benefit than the small increase in spell power. In the end, both sets will heal roughly the same amount over a given set of time, but haste will heal the target much quicker, saving them more often.
 
contrary to majority of what the thread speaks of, after trying both i feel like haste is vastly superior, but this is more from arena standpoint+not being outpreformed in any bg ive been in by other priests ever even once yet, seen a lot of priests over last few days, preformances weren't higher games with livingforce whos also full haste. by this i mean a bigger total damage and heals combined while in same match. vers doesnt seem to save a cloth wearer from the damage you will recieve, faster heals sometimes can for me. right now id prolly even prefer using crit over vers, really not a good stat imo on priest

no longer relevant now that new patch n stuff has hit
 
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I have always liked using a little of both, if I cared to update to gift enchants I'd rock 2x haste 2x versa, although I may consider full haste because versatility feels nonexistent.
 
i generally switch between my versatility set and my haste set, i think both are good in different scenarios and for different reasons. i love the dmg reduction of versatility but feel as though i can heal more effectively with haste in a premade scenario (granted i have enough spirit to not oom from spam casting). i generally run versatility in pugs simply for the dmg reduction so i'm not as squishy. i feel as though i can do much more raw healing and dmg with haste but it also makes me die significantly easier.
 
If people are set on running with some versatility, 2 haste / 2 vers is great. It will keep you at a 1.2 cast time which is still decent and you gain a bit of vers. But I will say it again, as far as raw healing goes (especially with 19 mechanics), haste is the way to go (to a certain extent -> see char I first linked for example).
 
crit is terrible for every class and spec

def wrong but word champ, keep tellin urself that

and to clarify i dont mean going full crit, anyone who goes 100% crit build on a caster is probably a little bit off given the available stats, but versatility is no better than crit on a warlock in MOST situations, crits often effect games more, burst > dps flow

id probably end up going like 13crit neck one crit ring n then vers or haste on the other ring n cloak if i was to start playing mine again, just to have my crit in a respectable spot, no one significantly benefits from crit at 13% on a caster that can burst vses being at 25+%, doubling crit frequency % alone often can modify spells with burst potential's dps significantly more than you can with FULL OUT vers especailly if youre destro, meaning even human, bonus 1.14% then the other 14% on top of it, 15% is nothing right now unless youre already playing something that does absurdly retarded dmg then u just boost it a more substantial bit but even then,

crit can assist in dps that actually allows people to achieve kills significantly more than vers can in not just some but many circumstances.

...but i still think for most things probably including lock haste allows you to do alot more than other stat builds will
 
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