huge changes inc
sorry if this was already posted, but i looked and didnt see it
MMO-Champion - World of Warcraft Guides and Raid Strategies
As it’s something that has been discussed at length for some time now within the community, where are we at with allowing for players to obtain experience through Player vs. Player (PvP) combat and Battlegrounds?
Cory Stockton: We plan to implement this in patch 3.2.0. We have wanted to allow players to earn experience through Battlegrounds for a long time now and it’s great to be able to finally deliver this feature to players. Experience will be granted based on honor gain from actions, not kills. For example, if you capture a flag in Warsong Hold, you would gain experience, but killing a player would not grant experience.
Do these players still have an avenue to remain at a level of their choosing while still being able to engage in PvP combat?
Cory Stockton: Yes, players will have access to a new option that will allow them to turn off experience gain in PVP. This option also ensures that you will only be matched against other players that have set the same switch. Players can activate this option by talking to new NPCs, Behsten and Slahtz, near the Battlemasters in Orgrimmar or Stormwind. This new ability will cost 10 gold to turn on or off each time.
If these players disable the ability to gain experience, will this apply to PvE content as well?
Cory Stockton: Yes, this option will apply to PvE content as well as PvP.
lots of other changes, like rogues can use axes, shamans can drop 4 totems at once, pets get resil, different cds on fire/nature/frost traps, travel form/cheetah at lvl 16, etc