Grabco
OG
Saw something on the rogue DPS calculator thread about defining "burst" damage. How would you define burst damage in general and how would this relate to each classes burst potential.
I'll start with a crude definition and hopefully you will help me refine this:
Burst damage should be defined by the amount of quick damage a class can do in a defined amount of time. This should also be damage that can be unresponded to or difficult to respond to. Not all classes will have burst damage capabilities. The hardest thing to define is the window of time the burst of damage can occur. If you think of troll or orc racial durations, weapon procs like crusader. Global cool downs should also be taken into account when defining a burst window 1GCD, 2GCDs?
When I think of burst damage I think of a rogues abush crit followed by a few sinister strikes, or the amount of damage a pally can dish out with 1 autoattack/seal damage, judgment/seal damage. Hunters can also dish out a lot of burst damage but also have the ability to deal lot of damage the longer they are on you which is why I would like to define a window of time a burst can occur
Maximum damage is not the same thing as burst damage but they can be related. Not all classes will be able to "Burst" down opponents. Priests and mages have very little burst potential and locks also have little burst potential (although they do deal a lot of damage) Although damage over time abilities can inflict a lot of damage they should be excluded from the definition of burst damage.
I'll start with a crude definition and hopefully you will help me refine this:
Burst damage should be defined by the amount of quick damage a class can do in a defined amount of time. This should also be damage that can be unresponded to or difficult to respond to. Not all classes will have burst damage capabilities. The hardest thing to define is the window of time the burst of damage can occur. If you think of troll or orc racial durations, weapon procs like crusader. Global cool downs should also be taken into account when defining a burst window 1GCD, 2GCDs?
When I think of burst damage I think of a rogues abush crit followed by a few sinister strikes, or the amount of damage a pally can dish out with 1 autoattack/seal damage, judgment/seal damage. Hunters can also dish out a lot of burst damage but also have the ability to deal lot of damage the longer they are on you which is why I would like to define a window of time a burst can occur
Maximum damage is not the same thing as burst damage but they can be related. Not all classes will be able to "Burst" down opponents. Priests and mages have very little burst potential and locks also have little burst potential (although they do deal a lot of damage) Although damage over time abilities can inflict a lot of damage they should be excluded from the definition of burst damage.