Duckhunt
OG
Class Changes:
Mage
Mage Talent Calculator:
WoW Talent Calculator - Sigrie
1-19 Mage Spells:
Level 18: Remove Curse
Level 18: Blizzard
Level 16: Blink
Level 14: Polymorph
Level 12: Evocation
Level 9: Frost Nova
Level 8: Frostbolt
Level 7: Frost Armor
Level 5: Fire Blast
Level 3: Arcane Missiles
Level 1: Fireball
Spells they're removing:
Level 56: Arcane Explosion
Level 48: Arcane Intellect
Level 44: Flame Strike
Level 26: Slow Fall
Mage
- Arcane Missiles is being redesigned to become a proc-based spell. Whenever the mage does damage with any spell, there is a chance for Arcane Missiles to become available, similar to how the warrior.s Overpower works. The damage and mana cost of this spell will be reworked to make it very desirable to use when available. This change should make gameplay more dynamic for the mage, particularly at low levels.
- We are planning to remove spells that don't have a clear purpose. Amplify Magic, Dampen Magic, Fire Ward, and Frost Ward are being removed from the game, and we may remove more.
- The ability to conjure food and water will not become available until higher levels (likely around level 40), as we're making changes to ensure mages generally won.t run out of mana at lower levels. Once mages learn how to conjure food and water, the conjured item will restore both health and mana.
Mage Talent Calculator:
WoW Talent Calculator - Sigrie
1-19 Mage Spells:
Level 18: Remove Curse
Removes 1 Curse from a friendly target. 8% of base mana, 40 yd range, Instant cast
Level 18: Blizzard
Ice shards pelt the target area doing [ 288 * ( Arctic Winds : 100%/101%/102%/103%/104%/105% ) * ( Piercing Ice : 100%/102%/104%/106% ) ] Frost damage over 8 sec. 74% of base mana, 30 yd range, Channeled
Level 16: Blink
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from stuns and bonds. 21% of base mana, Instant cast, 15 sec cooldown
Level 14: Polymorph
Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. 7% of base mana, 30 yd range, 1.5 sec cast
Level 12: Evocation
While channeling this spell, you gain 60% of your total mana over 8 sec. Channeled, 4 min cooldown
Level 9: Frost Nova
Blasts enemies near the caster for [ 19 * ( Arctic Winds : 100%/101%/102%/103%/104%/105% ) * ( Piercing Ice : 100%/102%/104%/106% ) ] to [ 21 * ( Arctic Winds : 100%/101%/102%/103%/104%/105% ) * ( Piercing Ice : 100%/102%/104%/106% ) ] Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. 7% of base mana, Instant cast, 25 sec cooldown
Level 8: Frostbolt
Launches a bolt of frost at the enemy, causing [ 18 * ( Arctic Winds : 100%/101%/102%/103%/104%/105% ) * ( Piercing Ice : 100%/102%/104%/106% ) ] to [ 20 * ( Arctic Winds : 100%/101%/102%/103%/104%/105% ) * ( Piercing Ice : 100%/102%/104%/106% ) ] Frost damage and slowing movement speed by 40% for 9 sec. 11% of base mana, 30 yd range, 1.5 sec cast
Level 7: Frost Armor
Increases armor from items by 20% and Frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 24% of base mana, Instant cast
Level 5: Fire Blast
Blasts the enemy for 24 to 32 Fire damage. 21% of base mana, 20 yd range, Instant cast, 8 sec cooldown
Level 3: Arcane Missiles
Launches Arcane Missiles at the enemy, causing 24 Arcane damage every 1 sec for 3 sec. Each offensive spell you cast has a 30% chance to activate Arcane Missiles. 35 yd range, Channeled
Level 1: Fireball
Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 4 Fire damage over 8 sec. 16% of base mana, 35 yd range, 1.5 sec cast
Spells they're removing:
Level 56: Arcane Explosion
Causes an explosion of arcane magic around the caster, causing 32 to 36 Arcane damage to all targets within 10 yards. 22% of base mana, Instant cast
Level 48: Arcane Intellect
Infuses all party and raid members with brilliance, increasing their maximum mana by 2 for 1 hr. If target is in your party or raid, all party and raid members will be affected. 31% of base mana, 30 yd range, Instant cast
Level 44: Flame Strike
Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 48 Fire damage over 8 sec. 30% of base mana, 35 yd range, 2 sec cast
Level 26: Slow Fall
Slows friendly party or raid target's falling speed for 30 sec. 6% of base mana, 30 yd range, Instant cast, Reagents: Light Feather