Kore nametooshort said:Is this a healer or a dps? i cant tell from the chardev. The biggest problems with it that i have are your weapon choice, 22 int should go on evoc or gullotine axe if you're after the stam, If you have BoAs, which your chardev does, then devout aurastone is the only weapon of choice here. Your boots have a wasted enchant on them. With instant ghostwolf you wont need minor speed, Take 5hit, especially if you're dps. Arctic buckler should have vitality on it and 7stam should go on deadskull, and if not then redbeard. WSG ring is far superior to 3/3 ring. Personally i prefer 70 armour to cape instead of 10SR. I have a couple quarms about crystalline cuffs, i much prefer wranglers or mindthrusts. Your chest chant should be 100hp, this is better than 4 stats by 2 stats, and if you use mindthrusts you will have more stats overall.
Give me 2 secs and i'll dig out some chardevs.
Yes, but make sure not to forget the 2 wintergrasp maces you need (one for 30 sp and the other for 20 spirit and yes they are the same mace so you WILL have to make a wow equipment manager for them to actually change)Kore nametooshort said:devout aurastone is the only weapon of choice here.
No, Minor Speed is better. Stick with Minor Speed. 5 hit doesn't help you inside the base and doing jumps that require 7% not 40%.Kore nametooshort said:Your boots have a wasted enchant on them. With instant ghostwolf you wont need minor speed, Take 5hit, especially if you're dps.
YesKore nametooshort said:Arctic buckler should have vitality on it and 7stam should go on deadskull, and if not then redbeard. WSG ring is far superior to 3/3 ring.
15 NR comes in handy more then 10 SR these days but 5 resistance to all is a safe pick. Go with 70 armor only when you 1v1 a non-caster. 10 SR does help if you're in a premade though and you're popping darkrunes because it will negate some of that dmg and you won't get so close to death (just in case). Mindthurst isn't better then crystal, if anything you should pick 3/3 egale bracers which isn't THAT much better... but is still BiS.Kore nametooshort said:Personally i prefer 70 armour to cape instead of 10SR. I have a couple quarms about crystalline cuffs, i much prefer wranglers or mindthrusts.
yepKore nametooshort said:Your chest chant should be 100hp
Since when can you fake an earthbind? How bout hunter's poisons when can't take them off (which does happen)? Or when you get that resist when you're AGM is up. Or when you have other buffs on and that NR you have stops other shamans from even wanting to purge you because it will take 2 purges a buff? OR how bout... when you're on defense in a premade and your fc is getting bursted? pretty nice times to have NR. 70 armor just helps against melee classes (+hunters) and it doesn't negate much dmg.Kore nametooshort said:I dont find nature resist very useful on a shammy, i dont have much on me to be purged and i fake cast. In a situation where i have to choose gear before hand i would always go 70 armor.
you're trading 5 stamina 2 spirit and 4 sp for 5 int... nice.Kore nametooshort said:I prefer mindthrusts not because they have hefty stats, they dont, but because theyre a great place to swap out stam for intellect when itemising. Stam is the most prolific stat and ratios in most slots for trade offs are poor.
The hit thing is not needed at 19. If we had frost shock or wtv then I'd understand it more but the hit from spider silk drape is enough. if it isn't then use the deadmines ring in place of the wsg ring for arena. Otherwise the minor speed will help you more often then the hit will for jumps and inside the base.Kore nametooshort said:Edit: If you're unable to make use of GW enough to make minor speed worthless then you're doing it wrong. In base you're close enough to outside to be able to get distance when you need it. I like to be hit capped all the time, and hit to boots is a great place to pick up hit on a shaman.
yes, wintergrasp maces for SP and spirit.