Bloodlust for BGs and BM Pets in 6.2

I think it would be cool to put together a group of 5 BM Hunters with every single raid buff. Stay in a pack with each other so that the buffs don't drop from each other. Then que for AV/EotS/AB.

Even if someone could prove that BMs do less damage than surv/mm, having a team with every raid buff vs a team without any raid buffs; that's a clear disadvantage.
 
Last edited by a moderator:
I think it would be cool to put together a group of 5 BM Hunters with every single raid buff. Stay in a pack with each other so that the buffs don't drop from each other. Then que for AV/EotS/AB.

Even if someone could prove that BMs do less damage than surv/mm, having a team with every raid buff vs a team without any raid buffs; that's a clear disadvantage.

Exactly. A lot of people don't realize how much the buffs actually help. Just having a worm out increases the raid's damage by almost 10%, plus you get an AOE with it and 1.5% damage reduction to the whole team. Add spell power, crit and haste buffs and it's pretty much like having all the casters in the team on berserking buffs.

Edit: or just have 2 BMs with worm and water strider and 3 wizards (mage, lock, disc).
 
Last edited by a moderator:
Exactly. A lot of people don't realize how much the buffs actually help. Just having a worm out increases the raid's damage by almost 10%, plus you get an AOE with it and 1.5% damage reduction to the whole team. Add spell power, crit and haste buffs and it's pretty much like having all the casters in the team on berserking buffs.

Edit: or just have 2 BMs with worm and water strider and 3 wizards (mage, lock, disc).

One hunter with a scorpid also plz, to call targets and spread aids :)
 

Users who are viewing this thread

Top