Are the stockade pauldrons Bis or might for Prot
Isn't Budson Prot? He's ally and probably the best prot war around in general, He made a topic about taking a break and posted his armory in it.
And Like Ark said, Passive Mitigation > Active Mitigation
Aye Resil> parry imo all day
And drunk Like i said for prot i would go all survivability as vengence will make up for the rest easy
I'm going to attempt to educate you noobzorz =P
The scenario is as follows, you the Prot Warriot FC are holding the flag, the debuff is up to, we'll say 5 stacks. That means +50% dmg taken, now enter random melee guy who swings at you, you went the resil route and after the 50% dmg is added, your resil subtracts x amount of dmg. Now lets say you went the way of parry, he swings you parry, how much dmg do you take? Let me answer that for you, exactly 0, and dodge works the same way. After a certain point avoidance is > than mitigation. Take it even further, lets say 10 stacks, that's 100% dmg increase, parry and dodge become even more valuable than resil, armor, and blanket dmg reduction.
Budsons 2h fury
I was debating about this all day to myself... And thanks to a few helpers along the way I realized that my playstyle wasn't really FC/defensive prot. but more of take a beating till I can rage dump with full vengeance style... I went with crit shoulders haha
I'm going to attempt to educate you noobzorz =P
The scenario is as follows, you the Prot Warriot FC are holding the flag, the debuff is up to, we'll say 5 stacks. That means +50% dmg taken, now enter random melee guy who swings at you, you went the resil route and after the 50% dmg is added, your resil subtracts x amount of dmg. Now lets say you went the way of parry, he swings you parry, how much dmg do you take? Let me answer that for you, exactly 0, and dodge works the same way. After a certain point avoidance is > than mitigation. Take it even further, lets say 10 stacks, that's 100% dmg increase, parry and dodge become even more valuable than resil, armor, and blanket dmg reduction.
Let me educate you back sir. I would much rather have that x amount of damage reduction throught the ENTIRE BATTLE rather then that one SMALL chance that I might get a lucky RNG with my 8% dodge or 6% parry and make a rogue miss his white hit.
I say again Resil > Parry. Just because they're rolling prot doesn't mean they're FCing, I know several that hang out in base vengence pool with LoS then 2 shot EFCs.
Allow me to educate both of you. (I realize Ark was siding with resil)... Sure parry is nice, and resil is nice too. But would you rather be protected some from melee damage (parry) or be protected from the caster that's about to ruin your day? Resil is better all around than being able to (maybe) parry the (maybe) melee class thats come to kill you.
Not educating me just reiterating my point, thanks though
Allow me to educate both of you. (I realize Ark was siding with resil)... Sure parry is nice, and resil is nice too. But would you rather be protected some from melee damage (parry) or be protected from the caster that's about to ruin your day? Resil is better all around than being able to (maybe) parry the (maybe) melee class thats come to kill you.