BiS List for Cloth Wearers anyone?

Anyone got a BiS list for Cloth?
I found some items. You have the googles ofc but then there is:

Keller's Girdle
Reinforced Woolen Shoulders
Mystic Warp

I dont know if these are all BiS that you can currently get your hands on but would love to hear from others if you got any ideas on what might be BiS for Clothies
 
https://worldofwarcraft.com/en-gb/character/ravencrest/Efgjhefg

BiS asides like 3 items from bg crates / dung satchels
and black widow band and shit but ye

I can justify the use of Mystic chest but not gnoll casting or Keller’s. I think the loss of almost 15 secondaries (10 of which could be Vers with the right suffix, a very important stat)... in exchange for a few int stam. Same with duel int trinks. Though the replacement not everyone has so this would just be a bonus. Returning heirloom trinket either gurubshi/dark moon.

Think about it. Your HP is 1100. And arcane is very OP at the moment. If you have a larger health pool, it prevents being one/two shot while healers have incoming heals on you. Or in a solo situation, allows to get off one more arcane missle, which could be the game changer. Because that extra 10 or so int your getting for sacrificing like 400 HP won’t make those first 3 arcane missles kill them. It will make you fall short against a twink, just like if your not int stacking.

This is all based off my experiences and not to be taken as meta. However with a 1100 health pool, sad to say you will likely not survive a rogue opener if they are decent
 
I can justify the use of Mystic chest but not gnoll casting or Keller’s. I think the loss of almost 15 secondaries (10 of which could be Vers with the right suffix, a very important stat)... in exchange for a few int stam. Same with duel int trinks. Though the replacement not everyone has so this would just be a bonus. Returning heirloom trinket either gurubshi/dark moon.

Think about it. Your HP is 1100. And arcane is very OP at the moment. If you have a larger health pool, it prevents being one/two shot while healers have incoming heals on you. Or in a solo situation, allows to get off one more arcane missle, which could be the game changer. Because that extra 10 or so int your getting for sacrificing like 400 HP won’t make those first 3 arcane missles kill them. It will make you fall short against a twink, just like if your not int stacking.

This is all based off my experiences and not to be taken as meta. However with a 1100 health pool, sad to say you will likely not survive a rogue opener if they are decent

I agree, I’m by no means BiS but I’m working on some stuff, I think vers doesn’t need to be prioritized as arcane but you definitely need some stamina, haste>Int>crit>vers, is how I’ve been leaning.

But pure int seems like it’d be fun.

https://worldofwarcraft.com/en-us/character/bleeding-hollow/Peer
 
I can justify the use of Mystic chest but not gnoll casting or Keller’s. I think the loss of almost 15 secondaries (10 of which could be Vers with the right suffix, a very important stat)... in exchange for a few int stam. Same with duel int trinks. Though the replacement not everyone has so this would just be a bonus. Returning heirloom trinket either gurubshi/dark moon.

Think about it. Your HP is 1100. And arcane is very OP at the moment. If you have a larger health pool, it prevents being one/two shot while healers have incoming heals on you. Or in a solo situation, allows to get off one more arcane missle, which could be the game changer. Because that extra 10 or so int your getting for sacrificing like 400 HP won’t make those first 3 arcane missles kill them. It will make you fall short against a twink, just like if your not int stacking.

This is all based off my experiences and not to be taken as meta. However with a 1100 health pool, sad to say you will likely not survive a rogue opener if they are decent

With actually gear and choices, theres lots of "BiS" items depending on how you want to gear. Spellpower goggles extreme vs green lens. Which suffix to use. Pure int vs some combo of stam/secondaries. Etc.

You're not wrong with any of your analysis. Most of those are up to personal preference.

@Quack - the only objectively BiS changes I would say are pvp power to cloak and heirloom legs + cata leg enchant. Advisor ring has 1 extra secondary than the recruit ring, give up 2 haste for 3 verse...depends on how you value secondaries.
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I agree, I’m by no means BiS but I’m working on some stuff, I think vers doesn’t need to be prioritized as arcane but you definitely need some stamina, haste>Int>crit>vers, is how I’ve been leaning.

But pure int seems like it’d be fun.

https://worldofwarcraft.com/en-us/character/bleeding-hollow/Peer

I'd say Int > haste > verse > crit. Verse is straight up damage and reduced damage taken. Crits only do 150% damage instead of 200%.
 
I’m finding if I go more heavily into vers I only get up to about 11%, whereas I can pull out 20% crit easily; the damage and damage reduced from 7%-10% seems negligible
 
I’m finding if I go more heavily into vers I only get up to about 11%, whereas I can pull out 20% crit easily; the damage and damage reduced from 7%-10% seems negligible

10% verse is 10% damage increase. 20% crit is 10% damage increase. Damage wise those are pretty similar.

If you're going into stam, the verse is more effective. They play off each other. Verse of 5% means that instead of 1000hp (round number), you have 1050 effective health (+50 effective health). If you get stam up to 1500, that same amount of verse now gives you +75 effective health.

But to each their own, stat priorities aren't set in stone. If crit is working, crit it up.
 
I definitely get what you’re saying, but my thought process is if I’m able to crit with 2-3 of my missiles, rather than consistently hit a 78-80(?) (I hit 75s roughly) that’s putting me up more.

Guess I need to do more testing though, didn’t realize it worked that way
 
Haste —> vers: Yes missles are quick and hit decent, you just don’t see the back to back crits you need for crucial burn moments.

Haste —> crit: Would say is close 2nd, but lacks the damage reduction you get when using a vers build. Does have amazing burst

Vers —> Crit: Very hard hitting Arcane blasts, potentially deadly if you get back to back crits. Missles are on par with haste —> crit setup, but again, pulls ahead with the high vers reducing damage taken, which is key to staying alive to do that last bit of damage.
 
10% verse is 10% damage increase. 20% crit is 10% damage increase. Damage wise those are pretty similar.

If you're going into stam, the verse is more effective. They play off each other. Verse of 5% means that instead of 1000hp (round number), you have 1050 effective health (+50 effective health). If you get stam up to 1500, that same amount of verse now gives you +75 effective health.

Thank you for laying this all out. I forgot that Crits are only 150%, not 200% extra damage.

Crit is not the amazing free damage people assume it is, especially at such low levels.

Furthermore, with such short combat times in PvP, stacking Primary is hardly going to be noticeable. Pouring over my Details logs I never seem to leave the range of randomness / margin of error by stacking Primary stat within those short combat times.

The more I read the feelycrafting silliness on this forum the more I agree with you Necro that for most specs—all else being equal—Stamina + Vers seem like the only mathematically sound priorities.
 
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HE'S TRASH, caps

you've afked every game ive been in, even if you queue with 5mans, you glider off ur GY and blink to our zerk hut, miss your frag bomb and get globalled by my mage, you don't have any right to call anyone trash.
 
you've afked every game ive been in, even if you queue with 5mans, you glider off ur GY and blink to our zerk hut, miss your frag bomb and get globalled by my mage, you don't have any right to call anyone trash.
i 1v1d u all the times. u can only play w pocket healers
 

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