And as for formal dangui, I can use level 60+ enchants on it right?
Someone posted that resilience is going to scale much better as well so I may try to gear for it as well.
People on Wowhead say you can only enchant +250 mana or +22defense onto Formal Dangui, but I don't own one to test myself. Interestingly, +22 defense becomes +22 dodge on PTR. How much does +22dodge convert to at level 10? Anyone?
Resilience has been majorly buffed for level 10s on PTR. This is my mostly naked warlock on PTR, he is stacking BoAs with Resil and a iLvL 50 white chestpiece with +15 resilience on it (36% player damage reduction seems to trump 4int 16stam 8%crit lol) .
http://img841.imageshack.us/img841/2751/resilience.jpg
With Staff of Jordan, Inherited Insignia, Sunderseer, and my white chest with +15resil, you can see this will probably end up nerfed at somepoint. With Napkin math of Current BiS gear you can get a lock to 1048 HP, 120~ spell power, 25% crit, 26% haste, and 11.09% hit (Defaulted by use of Staff of jordan which you use for resil) while maintaining this 62.7% damage reduction.
These stats are without professions but I'm assuming youd probably want 225 skinning (16% crit) and 225 Herb (100~ pre-Demon Armor heal, 143% haste for 20 second buff)
When I rearrange my gear to give close to top-end spell power (can get him to 111 with my current gear, not too far from a BiS mark of 120) UA ticks for 166, crits for 330 (827 over 15). Corruption ticks 36, crits 73, tooltip states 222 over 18 seconds.
Haste (aside from also affecting cast times) is currently affecting the rate at which my dots tick, but there aren't really any mobs that live long enough for me to tell just how effectively, but I'm pretty sure with haste affecting your Imp's fireballs in such a great manner that it will trump +20 shadow damage chant. I am dying to see how fast they tick fully haste buffed (169%)
I noticed the same on my full twinked hunter, +10 haste is vastly superior to +15 agil (Yes it affects how fast you regen focus/energy!), sure you get a minor crit/dodge boost and +30AP, but with stacking haste you get your auto shots down to ridiculous speeds and with 78% haste (counterweight and +10haste to gloves) you can fire off about 6-7 arcane shots before needing focus, at which point you shoot off 2 hasted steady shots for roughly the same damage as arcane shots.
Idk what you were talking about explosive though, currently my hunter hits much harder with arcane shot vs any other shot, critting 250~ and with a 60% crit and being able to spam them as fast as you can with 78%, you will wreck anything.
I'm curious to see how a few other classes will turn out at 10, but from what I've played around with it looks like hunter and lock will be the dominating dps of level 10 twinks.