Dal'Rends Sacred Charge MH is worth considering.
although no one will agree with me and will argue with me
combat is actually a better counter against feral druids than sub rogues or assassin
but only with boa 2maces because you get insane energy regen with all those haste plus 30% from combat spec AND with reduced energy cost on sinister strikes. you take less damage when you have recuperate active.
You will last longer than sub rogues when facing feral druids.
As a feral druid, killing a sub rogue is piece of cake. i dont even need thorns (beside no good sub rogues will hit a druid that has thorns active. either sprint or shadowmeld for NE and reopen)
but when i face combat rogues, i actually have to kite them to beat them... you dont have to but when you face 1v1 (bear form with rejuv active (no thorns) vs combat rogue with Recup active) feral will lose or be really close to death.
good luck and have fun with combat. Everyone (including me) thought that combat is just a shitty spec and it is overall compared to sub but combat does have some advantages in some situations (beside it doing more dps than sub (dungoens)
Pretty sure Doomspike is the only good fast off-hand at this level, the rest either have low damage or have no stats.wouldn't it be better to use fast offhand?
the pvp dagger is 1.5 speed. it's the second best after doomspike as offhand (the one from blackfathom deep Bite of Serra'kis - Item - World of Warcraft is pretty good, but the poison mess with gouge).
i'm only putting cripling poison on my main hand, you don't really it 2x and loose a lot of dps, put instant poison on your fast offhand, it's really usefull against heavy armored classes.
i don't see the point to put 2x cripling poison as sub, you still have your sprint & shadow step (which also gives you an extra speedboost). also Swiftness Potion - Spell - World of Warcraft